Open 3D Engine AzQtComponents API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzQtComponents::Palette Member List

This is the complete list of members for AzQtComponents::Palette, including all inherited members.

colors() const (defined in AzQtComponents::Palette)AzQtComponents::Palette
containsAnyColor(const QVector< AZ::Color > &colors)AzQtComponents::Palette
containsAnyColor(QVector< AZ::Color >::const_iterator first, QVector< AZ::Color >::const_iterator last)AzQtComponents::Palette
containsColor(const AZ::Color &color)AzQtComponents::Palette
insertColorsIgnoringDuplicates(int index, QVector< AZ::Color >::const_iterator first, QVector< AZ::Color >::const_iterator last)AzQtComponents::Paletteprotected
isValid() constAzQtComponents::Palette
load(const QString &fileName) (defined in AzQtComponents::Palette)AzQtComponents::Palette
load(QIODevice *device) (defined in AzQtComponents::Palette)AzQtComponents::Palette
load(const QMimeData *mimeData) (defined in AzQtComponents::Palette)AzQtComponents::Palette
m_colors (defined in AzQtComponents::Palette)AzQtComponents::Paletteprotected
operator<< (defined in AzQtComponents::Palette)AzQtComponents::Palettefriend
operator=(const Palette &other)=default (defined in AzQtComponents::Palette)AzQtComponents::Palette
operator>> (defined in AzQtComponents::Palette)AzQtComponents::Palettefriend
Palette()=default (defined in AzQtComponents::Palette)AzQtComponents::Palette
Palette(const Palette &)=default (defined in AzQtComponents::Palette)AzQtComponents::Palette
Palette(Palette &&)=default (defined in AzQtComponents::Palette)AzQtComponents::Palette
Palette(const QVector< AZ::Color > &colors) (defined in AzQtComponents::Palette)AzQtComponents::Palette
PaletteModel (defined in AzQtComponents::Palette)AzQtComponents::Palettefriend
save(const QString &fileName) const (defined in AzQtComponents::Palette)AzQtComponents::Palette
save(QIODevice *device) const (defined in AzQtComponents::Palette)AzQtComponents::Palette
save(QMimeData *mimeData) const (defined in AzQtComponents::Palette)AzQtComponents::Palette
tryAppendColor(const AZ::Color &color)AzQtComponents::Palette
tryAppendColors(const QVector< AZ::Color > &colors)AzQtComponents::Palette
tryAppendColors(QVector< AZ::Color >::const_iterator first, QVector< AZ::Color >::const_iterator last)AzQtComponents::Palette
tryInsertColor(int index, const AZ::Color &color)AzQtComponents::Palette
tryInsertColors(int index, const QVector< AZ::Color > &colors)AzQtComponents::Palette
tryInsertColors(int index, QVector< AZ::Color >::const_iterator first, QVector< AZ::Color >::const_iterator last)AzQtComponents::Palette
tryRemoveColors(int index, int count=1)AzQtComponents::Palette
trySetColor(int index, const AZ::Color &color) (defined in AzQtComponents::Palette)AzQtComponents::Palette