Open 3D Engine Atom Gem API Reference 23.10.0
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AZ::DX12::Device Member List

This is the complete list of members for AZ::DX12::Device, including all inherited members.

AcquireCommandList(RHI::HardwareQueueClass hardwareQueueClass)AZ::DX12::Device
AcquirePipelineLayout(const RHI::PipelineLayoutDescriptor &descriptor)AZ::DX12::Device
AcquireSampler(const RHI::SamplerState &state)AZ::DX12::Device
AcquireStagingMemory(size_t size, size_t alignment)AZ::DX12::Device
add_ref() const (defined in AZ::RHI::Object)AZ::RHI::Objectprotected
AssertSuccess(HRESULT opResult)AZ::DX12::Device
AZ_CLASS_ALLOCATOR(Device, AZ::SystemAllocator) (defined in AZ::DX12::Device)AZ::DX12::Device
AZ_RTTI(Device, "{89670048-DC28-434D-A0BE-C76165419769}", Base) (defined in AZ::DX12::Device)AZ::DX12::Device
AZ_RTTI(Device, "{C7E70BE4-3AA5-4214-91E6-52A8ECC31A34}", Object) (defined in AZ::RHI::Device)AZ::RHI::Device
AZ_RTTI(Object, "{E43378F1-2331-4173-94B8-990ED20E6003}") (defined in AZ::RHI::Object)AZ::RHI::Object
BeginFrame()AZ::RHI::Device
BuildXRDescriptor() constAZ::RHI::Deviceinlinevirtual
CompactSRGMemory()AZ::RHI::Deviceinlinevirtual
CompileMemoryStatistics(MemoryStatistics &memoryStatistics, MemoryStatisticsReportFlags reportFlags)AZ::RHI::Device
Create() (defined in AZ::DX12::Device)AZ::DX12::Devicestatic
CreateBufferCommitted(const RHI::BufferDescriptor &bufferDescriptor, D3D12_RESOURCE_STATES initialState, D3D12_HEAP_TYPE heapType) (defined in AZ::DX12::Device)AZ::DX12::Device
CreateBufferPlaced(const RHI::BufferDescriptor &bufferDescriptor, D3D12_RESOURCE_STATES initialState, ID3D12Heap *heap, size_t heapByteOffset) (defined in AZ::DX12::Device)AZ::DX12::Device
CreateD3d12maBuffer(const RHI::BufferDescriptor &bufferDescriptor, D3D12_RESOURCE_STATES initialState, D3D12_HEAP_TYPE heapType) (defined in AZ::DX12::Device)AZ::DX12::Device
CreateImageCommitted(const RHI::ImageDescriptor &imageDescriptor, const RHI::ClearValue *optimizedClearValue, D3D12_RESOURCE_STATES initialState, D3D12_HEAP_TYPE heapType) (defined in AZ::DX12::Device)AZ::DX12::Device
CreateImagePlaced(const RHI::ImageDescriptor &imageDescriptor, const RHI::ClearValue *optimizedClearValue, D3D12_RESOURCE_STATES initialState, ID3D12Heap *heap, size_t heapByteOffset) (defined in AZ::DX12::Device)AZ::DX12::Device
CreateImageReserved(const RHI::ImageDescriptor &imageDescriptor, D3D12_RESOURCE_STATES initialState, ImageTileLayout &imageTilingInfo) (defined in AZ::DX12::Device)AZ::DX12::Device
CreateSwapChain(IUnknown *window, const DXGI_SWAP_CHAIN_DESCX &swapChainDesc, RHI::Ptr< IDXGISwapChainX > &swapChain) (defined in AZ::DX12::Device)AZ::DX12::Device
CreateSwapChain(const DXGI_SWAP_CHAIN_DESCX &swapChainDesc, AZStd::array< RHI::Ptr< ID3D12Resource >, RHI::Limits::Device::FrameCountMax > &outSwapChainResources) (defined in AZ::DX12::Device)AZ::DX12::Device
Device_Windows()=default (defined in AZ::DX12::Device_Windows)AZ::DX12::Device_Windowsprotected
EndFrame()AZ::RHI::Device
FormatCapabilitiesList typedef (defined in AZ::RHI::Device)AZ::RHI::Deviceprotected
GetAftermathGPUCrashTracker() (defined in AZ::DX12::Device_Windows)AZ::DX12::Device_Windowsinline
GetAsyncUploadQueue() (defined in AZ::DX12::Device)AZ::DX12::Device
GetBindlessSrgSlot() const (defined in AZ::DX12::Device)AZ::DX12::Device
GetCommandQueueContext() (defined in AZ::DX12::Device)AZ::DX12::Device
GetConstantMemoryPageAllocator() (defined in AZ::DX12::Device)AZ::DX12::Device
GetDescriptor() constAZ::RHI::Device
GetDescriptorContext() (defined in AZ::DX12::Device)AZ::DX12::Device
GetDevice() (defined in AZ::DX12::Device)AZ::DX12::Device
GetDeviceIndex() constAZ::RHI::Device
GetFeatures() constAZ::RHI::Device
GetFormatCapabilities(Format format) constAZ::RHI::Device
GetImageAllocationInfo(const RHI::ImageDescriptor &descriptor, D3D12_RESOURCE_ALLOCATION_INFO &info) (defined in AZ::DX12::Device)AZ::DX12::Device
GetLastExecutingScope() const (defined in AZ::RHI::Device)AZ::RHI::Device
GetLimits() constAZ::RHI::Device
GetName() constAZ::RHI::Object
GetNearestSupportedFormat(Format requestedFormat, FormatCapabilities requestedCapabilities) constAZ::RHI::Device
GetPhysicalDevice() const (defined in AZ::DX12::Device)AZ::DX12::Device
GetPlacedImageAllocationInfo(const RHI::ImageDescriptor &descriptor, D3D12_RESOURCE_ALLOCATION_INFO &info) (defined in AZ::DX12::Device)AZ::DX12::Device
GetResourcePoolDatabase() constAZ::RHI::Device
GetResourcePoolDatabase()AZ::RHI::Device
Init(int deviceIndex, PhysicalDevice &physicalDevice)AZ::RHI::Device
InitBindlessSrg(RHI::Ptr< RHI::ShaderResourceGroupLayout > bindlessSrgLayout)AZ::RHI::Device
IsAftermathInitialized() const (defined in AZ::DX12::Device)AZ::DX12::Device
IsInitialized() constAZ::RHI::Device
m_descriptor (defined in AZ::RHI::Device)AZ::RHI::Deviceprotected
m_features (defined in AZ::RHI::Device)AZ::RHI::Deviceprotected
m_limits (defined in AZ::RHI::Device)AZ::RHI::Deviceprotected
m_resourcePoolDatabase (defined in AZ::RHI::Device)AZ::RHI::Deviceprotected
m_useCount (defined in AZ::RHI::Object)AZ::RHI::Objectmutableprotected
Object()=default (defined in AZ::RHI::Object)AZ::RHI::Objectprotected
OnDeviceRemoved() (defined in AZ::DX12::Device)AZ::DX12::Device
QueueForRelease(RHI::Ptr< ID3D12Object > dx12Object)AZ::DX12::Device
QueueForRelease(const MemoryView &memoryView)AZ::DX12::Device
release() constAZ::RHI::Objectprotected
SetDeviceRemoved() (defined in AZ::RHI::Device)AZ::RHI::Device
SetLastExecutingScope(const AZStd::string_view scopeName) (defined in AZ::RHI::Device)AZ::RHI::Device
SetName(const Name &name)AZ::RHI::Object
UpdateCpuTimingStatistics() constAZ::RHI::Device
use_count()AZ::RHI::Objectinline
WaitForIdle()AZ::RHI::Device
WasDeviceRemoved() (defined in AZ::RHI::Device)AZ::RHI::Device
~Device()=default (defined in AZ::RHI::Device)AZ::RHI::Devicevirtual
~Object()=default (defined in AZ::RHI::Object)AZ::RHI::Objectvirtual