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Open 3D Engine Atom Gem API Reference
22.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <Buffer.h>
Inherits AZ::RHI::Resource.
Public Member Functions | |
AZ_RTTI (Buffer, "{3C918323-F39C-4DC6-BEE9-BC220DBA9414}", Resource) | |
const BufferDescriptor & | GetDescriptor () const |
void | ReportMemoryUsage (MemoryStatisticsBuilder &builder) const override |
const BufferFrameAttachment * | GetFrameAttachment () const |
Returns the buffer frame attachment if the buffer is currently attached. | |
Ptr< BufferView > | GetBufferView (const BufferViewDescriptor &bufferViewDescriptor) |
const HashValue64 | GetHash () const |
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AZ_RTTI (Resource, "{9D02CDAC-80EB-4B77-8E62-849AC6E69206}", DeviceObject) | |
bool | IsAttachment () const |
Returns whether the resource is currently an attachment on a frame graph. | |
void | Shutdown () override final |
Shuts down the buffer by detaching it from its parent pool. | |
const ResourcePool * | GetPool () const |
ResourcePool * | GetPool () |
uint32_t | GetVersion () const |
const FrameAttachment * | GetFrameAttachment () const |
Returns the frame attachment associated with this image (if it exists). | |
void | InvalidateViews () |
bool | IsInResourceCache (const ImageViewDescriptor &imageViewDescriptor) |
Returns true if the ResourceView is in the cache. | |
bool | IsInResourceCache (const BufferViewDescriptor &bufferViewDescriptor) |
void | EraseResourceView (ResourceView *resourceView) const |
Removes the provided ResourceView from the cache. | |
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AZ_RTTI (DeviceObject, "{17D34F71-944C-4AF5-9823-627474C4C0A6}", Object) | |
bool | IsInitialized () const |
Returns whether the device object is initialized. | |
Device & | GetDevice () const |
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AZ_RTTI (Object, "{E43378F1-2331-4173-94B8-990ED20E6003}") | |
void | SetName (const Name &name) |
const Name & | GetName () const |
Protected Member Functions | |
void | SetDescriptor (const BufferDescriptor &descriptor) |
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Ptr< ImageView > | GetResourceView (const ImageViewDescriptor &imageViewDescriptor) const |
Returns view based on the descriptor. | |
Ptr< BufferView > | GetResourceView (const BufferViewDescriptor &bufferViewDescriptor) const |
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void | Init (Device &device) |
The derived class should call this method to assign the device. | |
Friends | |
class | BufferPoolBase |
A buffer corresponds to a region of linear memory and used for rendering operations. The user manages the lifecycle of a buffer through a BufferPool.
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overridevirtual |
This implementation estimates memory usage using the descriptor. Platforms may override to report more accurate usage metrics.
Implements AZ::RHI::Resource.