Open 3D Engine Atom Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::RHI::FrameGraphExecuter Member List

This is the complete list of members for AZ::RHI::FrameGraphExecuter, including all inherited members.

add_ref() const (defined in AZ::RHI::Object)AZ::RHI::Objectprotected
AddGroup()AZ::RHI::FrameGraphExecuterprotected
AZ_RTTI(FrameGraphExecuter, "{9DF0B900-A426-4056-8638-38A5007825F5}", Object) (defined in AZ::RHI::FrameGraphExecuter)AZ::RHI::FrameGraphExecuter
AZ_RTTI(DeviceObject, "{17D34F71-944C-4AF5-9823-627474C4C0A6}", Object) (defined in AZ::RHI::DeviceObject)AZ::RHI::DeviceObject
AZ_RTTI(Object, "{E43378F1-2331-4173-94B8-990ED20E6003}") (defined in AZ::RHI::Object)AZ::RHI::Object
Begin(const FrameGraph &frameGraph)AZ::RHI::FrameGraphExecuter
BeginGroup(uint32_t groupIndex)AZ::RHI::FrameGraphExecuter
DeviceObject()=default (defined in AZ::RHI::DeviceObject)AZ::RHI::DeviceObjectprotected
End()AZ::RHI::FrameGraphExecuter
EndGroup(uint32_t groupIndex)AZ::RHI::FrameGraphExecuter
FrameGraphExecuter()=default (defined in AZ::RHI::FrameGraphExecuter)AZ::RHI::FrameGraphExecuterprotected
GetDevice() constAZ::RHI::DeviceObject
GetGroupCount() constAZ::RHI::FrameGraphExecuter
GetGroups() constAZ::RHI::FrameGraphExecuterprotected
GetJobPolicy() constAZ::RHI::FrameGraphExecuter
GetName() constAZ::RHI::Object
Init(const FrameGraphExecuterDescriptor &descriptor)AZ::RHI::FrameGraphExecuter
AZ::RHI::DeviceObject::Init(Device &device)AZ::RHI::DeviceObjectprotected
IsInitialized() constAZ::RHI::DeviceObject
m_useCount (defined in AZ::RHI::Object)AZ::RHI::Objectmutableprotected
Object()=default (defined in AZ::RHI::Object)AZ::RHI::Objectprotected
release() constAZ::RHI::Objectprotected
SetJobPolicy(JobPolicy jobPolicy)AZ::RHI::FrameGraphExecuterprotected
SetName(const Name &name)AZ::RHI::Object
Shutdown() override finalAZ::RHI::FrameGraphExecutervirtual
use_count()AZ::RHI::Objectinline
~DeviceObject()=default (defined in AZ::RHI::DeviceObject)AZ::RHI::DeviceObjectvirtual
~FrameGraphExecuter()=default (defined in AZ::RHI::FrameGraphExecuter)AZ::RHI::FrameGraphExecutervirtual
~Object()=default (defined in AZ::RHI::Object)AZ::RHI::Objectvirtual