Open 3D Engine Atom Gem API Reference 23.10.0
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AZ::RHI::FrameScheduler Member List

This is the complete list of members for AZ::RHI::FrameScheduler, including all inherited members.

AZ_CLASS_ALLOCATOR(FrameScheduler, AZ::SystemAllocator) (defined in AZ::RHI::FrameScheduler)AZ::RHI::FrameScheduler
BeginFrame()AZ::RHI::FrameScheduler
Compile(const FrameSchedulerCompileRequest &compileRequest)AZ::RHI::FrameScheduler
EndFrame()AZ::RHI::FrameScheduler
Execute(JobPolicy jobPolicy)AZ::RHI::FrameScheduler
FrameScheduler()=default (defined in AZ::RHI::FrameScheduler)AZ::RHI::FrameScheduler
FrameScheduler(const FrameScheduler &)=delete (defined in AZ::RHI::FrameScheduler)AZ::RHI::FrameScheduler
GetAttachmentDatabase() overrideAZ::RHI::FrameSchedulervirtual
GetCpuFrameTime() constAZ::RHI::FrameScheduler
GetMemoryStatistics() constAZ::RHI::FrameScheduler
GetPhysicalDeviceDescriptor()AZ::RHI::FrameScheduler
GetRootScopeId() constAZ::RHI::FrameScheduler
GetTransientAttachmentPoolDescriptor() constAZ::RHI::FrameScheduler
GetTransientAttachmentStatistics() constAZ::RHI::FrameScheduler
ImportScopeProducer(ScopeProducer &scopeProducer) overrideAZ::RHI::FrameSchedulervirtual
Init(Device &device, const FrameSchedulerDescriptor &descriptor)AZ::RHI::FrameScheduler
IsInitialized() const (defined in AZ::RHI::FrameScheduler)AZ::RHI::FrameScheduler
QueueRayTracingShaderTableForBuild(RayTracingShaderTable *rayTracingShaderTable)AZ::RHI::FrameScheduler
Shutdown()AZ::RHI::FrameScheduler
~FrameGraphBuilder()=default (defined in AZ::RHI::FrameGraphBuilder)AZ::RHI::FrameGraphBuildervirtual
~FrameScheduler()=default (defined in AZ::RHI::FrameScheduler)AZ::RHI::FrameSchedulervirtual