Open 3D Engine Atom Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::RHI::InputStreamLayout Member List

This is the complete list of members for AZ::RHI::InputStreamLayout, including all inherited members.

AddStreamBuffer(const StreamBufferDescriptor &descriptor)AZ::RHI::InputStreamLayout
AddStreamChannel(const StreamChannelDescriptor &descriptor)AZ::RHI::InputStreamLayout
AZ_TYPE_INFO(InputStreamLayout, "{2F628C89-76F7-458C-9DCE-2A2FFD4530E1}") (defined in AZ::RHI::InputStreamLayout)AZ::RHI::InputStreamLayout
Clear()AZ::RHI::InputStreamLayout
Finalize()AZ::RHI::InputStreamLayout
GetHash() constAZ::RHI::InputStreamLayout
GetStreamBuffers() constAZ::RHI::InputStreamLayout
GetStreamChannels() constAZ::RHI::InputStreamLayout
GetTopology() constAZ::RHI::InputStreamLayout
InputStreamLayout()=default (defined in AZ::RHI::InputStreamLayout)AZ::RHI::InputStreamLayout
IsFinalized() constAZ::RHI::InputStreamLayout
operator==(const InputStreamLayout &rhs) const (defined in AZ::RHI::InputStreamLayout)AZ::RHI::InputStreamLayout
Reflect(AZ::ReflectContext *context) (defined in AZ::RHI::InputStreamLayout)AZ::RHI::InputStreamLayoutstatic
SetTopology(PrimitiveTopology topology)AZ::RHI::InputStreamLayout