Open 3D Engine Atom Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::RHI::PhysicalDeviceDescriptor Class Reference

Public Member Functions

 AZ_RTTI (PhysicalDeviceDescriptor, "{22052601-3C81-4FD2-AD46-1AE00F01E95E}")
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

AZStd::string m_description
 
PhysicalDeviceType m_type = PhysicalDeviceType::Unknown
 
VendorId m_vendorId = VendorId::Unknown
 
uint32_t m_deviceId = 0
 
uint32_t m_driverVersion = 0
 
AZStd::array< size_t, HeapMemoryLevelCount > m_heapSizePerLevel = {{}}
 

The documentation for this class was generated from the following file: