Open 3D Engine Atom Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::RHI::RayTracingBlas Class Referenceabstract

#include <RayTracingAccelerationStructure.h>

Inherits AZ::RHI::DeviceObject.

Inherited by AZ::DX12::RayTracingBlas, AZ::Null::RayTracingBlas, and AZ::Vulkan::RayTracingBlas.

Public Member Functions

ResultCode CreateBuffers (Device &device, const RayTracingBlasDescriptor *descriptor, const RayTracingBufferPools &rayTracingBufferPools)
 Creates the internal BLAS buffers from the descriptor.
 
virtual bool IsValid () const =0
 Returns true if the RayTracingBlas has been initialized.
 
- Public Member Functions inherited from AZ::RHI::DeviceObject
 AZ_RTTI (DeviceObject, "{17D34F71-944C-4AF5-9823-627474C4C0A6}", Object)
 
bool IsInitialized () const
 Returns whether the device object is initialized.
 
DeviceGetDevice () const
 
- Public Member Functions inherited from AZ::RHI::Object
 AZ_RTTI (Object, "{E43378F1-2331-4173-94B8-990ED20E6003}")
 
void SetName (const Name &name)
 Sets the name of the object.
 
const Name & GetName () const
 Returns the name set on the object by SetName.
 
uint32_t use_count ()
 Returns the current use count of the object.
 

Static Public Member Functions

static RHI::Ptr< RHI::RayTracingBlasCreateRHIRayTracingBlas ()
 

Additional Inherited Members

- Protected Member Functions inherited from AZ::RHI::DeviceObject
void Init (Device &device)
 The derived class should call this method to assign the device.
 
void Shutdown () override
 Clears the current bound device to null.
 
- Protected Member Functions inherited from AZ::RHI::Object
void add_ref () const
 
void release () const
 
- Protected Attributes inherited from AZ::RHI::Object
AZStd::atomic_int m_useCount = 0
 

Detailed Description

RayTracingBlas

A RayTracingBlas is created from the information in the RayTracingBlasDescriptor.

Member Function Documentation

◆ IsValid()

virtual bool AZ::RHI::RayTracingBlas::IsValid ( ) const
pure virtual

Returns true if the RayTracingBlas has been initialized.

Implemented in AZ::DX12::RayTracingBlas, AZ::Null::RayTracingBlas, and AZ::Vulkan::RayTracingBlas.


The documentation for this class was generated from the following file: