Open 3D Engine Atom Gem API Reference  22.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Public Member Functions | Static Public Member Functions | List of all members
AZ::RHI::RayTracingTlas Class Referenceabstract

#include <RayTracingAccelerationStructure.h>

Inherits AZ::RHI::DeviceObject.

Public Member Functions

ResultCode CreateBuffers (Device &device, const RayTracingTlasDescriptor *descriptor, const RayTracingBufferPools &rayTracingBufferPools)
 Creates the internal TLAS buffers from the descriptor.
virtual const RHI::Ptr< RHI::BufferGetTlasBuffer () const =0
 Returns the TLAS RHI buffer.
virtual const RHI::Ptr< RHI::BufferGetTlasInstancesBuffer () const =0
- Public Member Functions inherited from AZ::RHI::DeviceObject
 AZ_RTTI (DeviceObject, "{17D34F71-944C-4AF5-9823-627474C4C0A6}", Object)
bool IsInitialized () const
 Returns whether the device object is initialized.
DeviceGetDevice () const
- Public Member Functions inherited from AZ::RHI::Object
 AZ_RTTI (Object, "{E43378F1-2331-4173-94B8-990ED20E6003}")
void SetName (const Name &name)
const Name & GetName () const

Static Public Member Functions

static RHI::Ptr< RHI::RayTracingTlasCreateRHIRayTracingTlas ()

Additional Inherited Members

- Protected Member Functions inherited from AZ::RHI::DeviceObject
void Init (Device &device)
 The derived class should call this method to assign the device.
void Shutdown () override
 Clears the current bound device to null.

Detailed Description


A RayTracingTlas is created from the information in the RayTracingTlasDescriptor.

The documentation for this class was generated from the following file: