Open 3D Engine Atom Gem API Reference 23.10.0
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AZ::RHI::ShaderResourceGroup Member List

This is the complete list of members for AZ::RHI::ShaderResourceGroup, including all inherited members.

add_ref() const (defined in AZ::RHI::Object)AZ::RHI::Objectprotected
AZ_RTTI(ShaderResourceGroup, "{91B217A5-EFEC-46C5-82DA-B4C77931BC1A}", Resource) (defined in AZ::RHI::ShaderResourceGroup)AZ::RHI::ShaderResourceGroup
AZ_RTTI(Resource, "{9D02CDAC-80EB-4B77-8E62-849AC6E69206}", DeviceObject) (defined in AZ::RHI::Resource)AZ::RHI::Resource
AZ_RTTI(DeviceObject, "{17D34F71-944C-4AF5-9823-627474C4C0A6}", Object) (defined in AZ::RHI::DeviceObject)AZ::RHI::DeviceObject
AZ_RTTI(Object, "{E43378F1-2331-4173-94B8-990ED20E6003}") (defined in AZ::RHI::Object)AZ::RHI::Object
Compile(const ShaderResourceGroupData &shaderResourceGroupData, CompileMode compileMode=CompileMode::Async)AZ::RHI::ShaderResourceGroup
CompileMode enum nameAZ::RHI::ShaderResourceGroup
DeviceObject()=default (defined in AZ::RHI::DeviceObject)AZ::RHI::DeviceObjectprotected
DisableCompilationForAllResourceTypes()AZ::RHI::ShaderResourceGroup
EnableRhiResourceTypeCompilation(const ShaderResourceGroupData::ResourceTypeMask resourceTypeMask)AZ::RHI::ShaderResourceGroup
EraseResourceView(ResourceView *resourceView) constAZ::RHI::Resource
GetBindingSlot() constAZ::RHI::ShaderResourceGroup
GetData() constAZ::RHI::ShaderResourceGroup
GetDevice() constAZ::RHI::DeviceObject
GetFrameAttachment() constAZ::RHI::Resource
GetName() constAZ::RHI::Object
GetPool()AZ::RHI::ShaderResourceGroup
GetPool() const (defined in AZ::RHI::ShaderResourceGroup)AZ::RHI::ShaderResourceGroup
GetResourceView(const ImageViewDescriptor &imageViewDescriptor) constAZ::RHI::Resourceprotected
GetResourceView(const BufferViewDescriptor &bufferViewDescriptor) const (defined in AZ::RHI::Resource)AZ::RHI::Resourceprotected
GetVersion() constAZ::RHI::Resource
GetViewHash(const AZ::Name &viewName)AZ::RHI::ShaderResourceGroup
Init(Device &device)AZ::RHI::DeviceObjectprotected
InvalidateViews()AZ::RHI::Resource
IsAnyResourceTypeUpdated() constAZ::RHI::ShaderResourceGroup
IsAttachment() constAZ::RHI::Resource
IsInitialized() constAZ::RHI::DeviceObject
IsInResourceCache(const ImageViewDescriptor &imageViewDescriptor)AZ::RHI::Resource
IsInResourceCache(const BufferViewDescriptor &bufferViewDescriptor) (defined in AZ::RHI::Resource)AZ::RHI::Resource
IsQueuedForCompile() constAZ::RHI::ShaderResourceGroup
IsResourceTypeEnabledForCompilation(uint32_t resourceTypeMask) constAZ::RHI::ShaderResourceGroup
m_useCount (defined in AZ::RHI::Object)AZ::RHI::Objectmutableprotected
Object()=default (defined in AZ::RHI::Object)AZ::RHI::Objectprotected
release() constAZ::RHI::Objectprotected
ReportMemoryUsage(MemoryStatisticsBuilder &builder) const overrideAZ::RHI::ShaderResourceGroupvirtual
ResetResourceTypeIteration(const ShaderResourceGroupData::ResourceType resourceType)AZ::RHI::ShaderResourceGroup
Resource()=default (defined in AZ::RHI::Resource)AZ::RHI::Resourceprotected
SetName(const Name &name)AZ::RHI::Object
ShaderResourceGroup()=default (defined in AZ::RHI::ShaderResourceGroup)AZ::RHI::ShaderResourceGroupprotected
ShaderResourceGroupPool (defined in AZ::RHI::ShaderResourceGroup)AZ::RHI::ShaderResourceGroupfriend
Shutdown() override finalAZ::RHI::Resourcevirtual
UpdateViewHash(const AZ::Name &viewName, const HashValue64 viewHash)AZ::RHI::ShaderResourceGroup
use_count()AZ::RHI::Objectinline
~DeviceObject()=default (defined in AZ::RHI::DeviceObject)AZ::RHI::DeviceObjectvirtual
~Object()=default (defined in AZ::RHI::Object)AZ::RHI::Objectvirtual
~Resource() (defined in AZ::RHI::Resource)AZ::RHI::Resourcevirtual
~ShaderResourceGroup() override=default (defined in AZ::RHI::ShaderResourceGroup)AZ::RHI::ShaderResourceGroupvirtual