Open 3D Engine Atom Gem API Reference  22.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Public Types | Public Member Functions | Static Public Member Functions | Friends | List of all members
AZ::RPI::MaterialPropertiesLayout Class Reference

Provides a set of MaterialPropertyDescriptors which define the topology for a material. More...

#include <MaterialPropertiesLayout.h>

Inherits intrusive_base.

Public Types

using PropertyList = AZStd::vector< MaterialPropertyDescriptor >
 

Public Member Functions

 AZ_TYPE_INFO (MaterialPropertiesLayout, "{0CBBC21F-700A-45AD-84FF-67B0210E79CA}")
 
 AZ_CLASS_ALLOCATOR (MaterialPropertiesLayout, SystemAllocator, 0)
 
 AZ_DISABLE_COPY_MOVE (MaterialPropertiesLayout)
 
size_t GetPropertyCount () const
 
MaterialPropertyIndex FindPropertyIndex (const Name &propertyId) const
 
const MaterialPropertyDescriptorGetPropertyDescriptor (MaterialPropertyIndex index) const
 

Static Public Member Functions

static void Reflect (ReflectContext *context)
 

Friends

class MaterialTypeAssetCreator
 

Detailed Description

Provides a set of MaterialPropertyDescriptors which define the topology for a material.


The documentation for this class was generated from the following file: