Open 3D Engine Atom Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::RPI::Model Member List

This is the complete list of members for AZ::RPI::Model, including all inherited members.

AZ_CLASS_ALLOCATOR(Model, AZ::SystemAllocator) (defined in AZ::RPI::Model)AZ::RPI::Model
AZ_INSTANCE_DATA(Model, "{C30F5522-B381-4B38-BBAF-6E0B1885C8B9}") (defined in AZ::RPI::Model)AZ::RPI::Model
FindOrCreate(const Data::Asset< ModelAsset > &modelAsset) (defined in AZ::RPI::Model)AZ::RPI::Modelstatic
GetLodCount() constAZ::RPI::Model
GetLods() constAZ::RPI::Model
GetModelAsset() const (defined in AZ::RPI::Model)AZ::RPI::Model
GetUvNames() constAZ::RPI::Model
IsUploadPending() constAZ::RPI::Model
LocalRayIntersection(const AZ::Vector3 &rayStart, const AZ::Vector3 &rayDir, float &distanceNormalized, AZ::Vector3 &normal) constAZ::RPI::Model
ModelSystem (defined in AZ::RPI::Model)AZ::RPI::Modelfriend
RayIntersection(const AZ::Transform &modelTransform, const AZ::Vector3 &nonUniformScale, const AZ::Vector3 &rayStart, const AZ::Vector3 &rayDir, float &distanceNormalized, AZ::Vector3 &normal) constAZ::RPI::Model
TEMPOrphanFromDatabase(const Data::Asset< ModelAsset > &modelAsset)AZ::RPI::Modelstatic
WaitForUpload()AZ::RPI::Model
~Model()=default (defined in AZ::RPI::Model)AZ::RPI::Model