Open 3D Engine Atom Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::RPI::ModelLod Member List

This is the complete list of members for AZ::RPI::ModelLod, including all inherited members.

AZ_CLASS_ALLOCATOR(ModelLod, AZ::SystemAllocator) (defined in AZ::RPI::ModelLod)AZ::RPI::ModelLod
AZ_INSTANCE_DATA(ModelLod, "{3C796FC9-2067-4E0F-A660-269F8254D1D5}") (defined in AZ::RPI::ModelLod)AZ::RPI::ModelLod
CheckOptionalStreams(ShaderOptionGroup &shaderOptions, const ShaderInputContract &contract, size_t meshIndex, const MaterialModelUvOverrideMap &materialModelUvMap={}, const MaterialUvNameMap &materialUvNameMap={}) constAZ::RPI::ModelLod
FindOrCreate(const Data::Asset< ModelLodAsset > &lodAsset, const Data::Asset< ModelAsset > &modelAsset) (defined in AZ::RPI::ModelLod)AZ::RPI::ModelLodstatic
GetMeshes() const (defined in AZ::RPI::ModelLod)AZ::RPI::ModelLod
GetStreamsForMesh(RHI::InputStreamLayout &layoutOut, ModelLod::StreamBufferViewList &streamBufferViewsOut, UvStreamTangentBitmask *uvStreamTangentBitmaskOut, const ShaderInputContract &contract, size_t meshIndex, const MaterialModelUvOverrideMap &materialModelUvMap={}, const MaterialUvNameMap &materialUvNameMap={}) constAZ::RPI::ModelLod
ModelSystem (defined in AZ::RPI::ModelLod)AZ::RPI::ModelLodfriend
StreamBufferViewList typedef (defined in AZ::RPI::ModelLod)AZ::RPI::ModelLod
StreamInfoList typedef (defined in AZ::RPI::ModelLod)AZ::RPI::ModelLod
WaitForUpload()AZ::RPI::ModelLod
~ModelLod()=default (defined in AZ::RPI::ModelLod)AZ::RPI::ModelLod