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| AZ_RTTI (ParentPass, "{0801AD74-85A8-4895-A5E5-C500AEE535A6}", Pass) |
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| AZ_CLASS_ALLOCATOR (ParentPass, SystemAllocator, 0) |
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virtual Ptr< ParentPass > | Recreate () const |
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void | GetPipelineViewTags (SortedPipelineViewTags &outTags) const override |
| Recursively collects all different view tags from this pass's children.
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void | GetViewDrawListInfo (RHI::DrawListMask &outDrawListMask, PassesByDrawList &outPassesByDrawList, const PipelineViewTag &viewTag) const override |
| Recursively searches children for given viewTag, and collects their DrawListTags in outDrawListMask.
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void | SetRenderPipeline (RenderPipeline *pipeline) override |
| Set render pipeline this pass belongs to recursively.
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Ptr< PassAttachment > | GetOwnedAttachment (const Name &attachmentName) const |
| Return owning attachment.
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void | AddChild (const Ptr< Pass > &child, bool skipStateCheckWhenRunningTests=false) |
| Adds pass to list of children. NOTE: skipStateCheckWhenRunningTests is only used to support manual adding of passing in unit tests, do not use this variable otherwise.
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bool | InsertChild (const Ptr< Pass > &child, ChildPassIndex position) |
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bool | InsertChild (const Ptr< Pass > &child, uint32_t index) |
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void | OnChildAdded (const Ptr< Pass > &child) |
| Called when a pass is added as a child pass to this parent.
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ChildPassIndex | FindChildPassIndex (const Name &passName) const |
| Searches for a child pass with the given name. Returns the child's index if found, null index otherwise.
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Ptr< Pass > | FindChildPass (const Name &passName) const |
| Find a child pass with a matching name and returns it. Return nullptr if none found.
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template<typename PassType > |
Ptr< PassType > | FindChildPass () const |
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AZStd::span< const Ptr< Pass > > | GetChildren () const |
| Gets the list of children. Useful for validating hierarchies.
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const Pass * | FindPass (RHI::DrawListTag drawListTag) const |
| Searches the tree for the first pass that uses the given DrawListTag.
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void | SetTimestampQueryEnabled (bool enable) override |
| Recursively set all the Timestamp queries enabled for all its children.
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void | SetPipelineStatisticsQueryEnabled (bool enable) override |
| Recursively set all the PipelineStatistics queries enabled for all its children.
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void | Validate (PassValidationResults &validationResults) override |
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void | DebugPrint () const override |
| Prints the pass and all of it's children.
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| AZ_RTTI (Pass, "{EA34FF66-631D-433B-B449-71F5647E7BB5}", AZStd::intrusive_base) |
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| AZ_CLASS_ALLOCATOR (Pass, SystemAllocator, 0) |
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const Name & | GetName () const |
| Returns the name of the pass (example: Bloom)
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const Name & | GetPathName () const |
| Return the path name of the pass (example: Root.SwapChain.Bloom)
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uint32_t | GetTreeDepth () const |
| Returns the depth of this pass in the tree hierarchy (Root depth is 0)
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uint32_t | GetParentChildIndex () const |
| Returns the index in the parent's array of children that this pass occupies (used for sorting passes)
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uint32_t | GetInputCount () const |
| Returns the number of input attachment bindings.
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uint32_t | GetInputOutputCount () const |
| Returns the number of input/output attachment bindings.
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uint32_t | GetOutputCount () const |
| Returns the number of output attachment bindings.
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const PassTemplate * | GetPassTemplate () const |
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void | SetEnabled (bool enabled) |
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virtual bool | IsEnabled () const |
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bool | HasDrawListTag () const |
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bool | HasPipelineViewTag () const |
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PassAttachmentBinding * | FindAttachmentBinding (const Name &slotName) |
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PassAttachmentBindingListView | GetAttachmentBindings () const |
| Return the set of attachment bindings.
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ParentPass * | AsParent () |
| Casts the pass to a parent pass if valid, else returns nullptr.
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const ParentPass * | AsParent () const |
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bool | IsRootPass () const |
| Returns whether the pass is the root pass.
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PassTree * | GetPassTree () const |
| Returns the PassTree from the pass's RenderPipeline (or nullptr if there isn't one)
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void | QueueForBuildAndInitialization () |
| Queues the pass to have Build() and Initialize() called by the PassSystem on frame update.
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void | QueueForRemoval () |
| Queues the pass to have RemoveFromParent() called by the PassSystem on frame update.
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void | QueueForInitialization () |
| Queues the pass to have Initialize() called by the PassSystem on frame update.
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void | AddAttachmentBinding (PassAttachmentBinding attachmentBinding) |
| Adds an attachment binding to the list of this Pass' attachment bindings.
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PassAttachmentBinding & | GetInputBinding (uint32_t index) |
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PassAttachmentBinding & | GetInputOutputBinding (uint32_t index) |
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PassAttachmentBinding & | GetOutputBinding (uint32_t index) |
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void | AttachBufferToSlot (AZStd::string_view slot, Data::Instance< Buffer > buffer) |
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void | AttachBufferToSlot (const Name &slot, Data::Instance< Buffer > buffer) |
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void | AttachImageToSlot (const Name &slot, Data::Instance< AttachmentImage > image) |
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virtual RHI::DrawListTag | GetDrawListTag () const |
| Check if the pass has a DrawListTag. Pass' DrawListTag can be used to filter draw items.
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virtual void | SortDrawList (RHI::DrawList &drawList) const |
| Function used by views to sort draw lists. Can be overridden so passes can provide custom sort functionality.
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virtual const PipelineViewTag & | GetPipelineViewTag () const |
| Check if the pass is associated to a view. If pass has a pipeline view tag, the rpi view assigned to this view tag will have pass's draw list tag.
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RenderPipeline * | GetRenderPipeline () const |
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Scene * | GetScene () const |
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TimestampResult | GetLatestTimestampResult () const |
| Return the latest Timestamp result of this pass.
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PipelineStatisticsResult | GetLatestPipelineStatisticsResult () const |
| Return the latest PipelineStatistic result of this pass.
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bool | ReadbackAttachment (AZStd::shared_ptr< AttachmentReadback > readback, uint32_t readbackIndex, const Name &slotName, PassAttachmentReadbackOption option=PassAttachmentReadbackOption::Output) |
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bool | IsTimestampQueryEnabled () const |
| Returns whether the Timestamp queries is enabled/disabled for this pass.
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bool | IsPipelineStatisticsQueryEnabled () const |
| Returns whether the PipelineStatistics queries is enabled/disabled for this pass.
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void | PrintIndent (AZStd::string &stringOutput, uint32_t indent) const |
| Helper function to print spaces to indent the pass.
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void | PrintPassName (AZStd::string &stringOutput, uint32_t indent=0) const |
| Prints the name of the pass.
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void | DebugPrintBinding (AZStd::string &stringOutput, const PassAttachmentBinding &binding) const |
| Prints the attachment binding at the given index.
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void | DebugPrintBindingAndConnection (AZStd::string &stringOutput, uint8_t bindingIndex) const |
| Prints the attachment binding at the given index and its connection.
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void | PrintErrors () const |
| Prints the pass name and all the errors accumulated during build and setup.
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void | PrintWarnings () const |
| Prints the pass name and all the warnings accumulated during build and setup.
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void | PrintMessages (const AZStd::vector< AZStd::string > &messages) const |
| Helper function to print an array of messages (like errors or warnings) for a pass.
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void | PrintBindingsWithoutAttachments (uint32_t slotTypeMask) const |
| Prints the pass and all the list of inputs and input/outputs that are missing an attachment.
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ParentPass * | GetParent () const |
| Returns pointer to the parent pass.
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PassState | GetPassState () const |
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void | UpdateConnectedBindings () |
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void | UpdateConnectedInputBindings () |
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void | UpdateConnectedOutputBindings () |
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AZStd::vector< Ptr< Pass > > | m_children |
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const Name | PassNameThis {"This"} |
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const Name | PassNameParent {"Parent"} |
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const Name | PipelineKeyword {"Pipeline"} |
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const Name | PipelineGlobalKeyword {"PipelineGlobal"} |
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AZStd::fixed_vector< PassAttachmentBinding, PassAttachmentBindingCountMax > | m_attachmentBindings |
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AZStd::vector< Ptr< PassAttachment > > | m_ownedAttachments |
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AZStd::vector< Pass * > | m_executeBeforePasses |
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AZStd::vector< Pass * > | m_executeAfterPasses |
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RenderPipeline * | m_pipeline = nullptr |
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AZStd::shared_ptr< const PassTemplate > | m_template = nullptr |
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PassRequest | m_request |
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ParentPass * | m_parent = nullptr |
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struct { |
union { |
struct { |
uint64_t m_createdByPassRequest: 1 |
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uint64_t m_enabled: 1 |
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uint64_t m_parentEnabled: 1 |
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uint64_t m_alreadyCreatedChildren: 1 |
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uint64_t m_createChildren: 1 |
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uint64_t m_partOfHierarchy: 1 |
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uint64_t m_hasDrawListTag: 1 |
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uint64_t m_hasPipelineViewTag: 1 |
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uint64_t m_timestampQueryEnabled: 1 |
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uint64_t m_pipelineStatisticsQueryEnabled: 1 |
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uint64_t m_isPipelineRoot: 1 |
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uint64_t m_containsGlobalReference: 1 |
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} | |
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uint64_t m_allFlags = 0 |
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} | |
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} | m_flags |
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AZStd::vector< AZStd::string > | m_errorMessages |
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AZStd::vector< AZStd::string > | m_warningMessages |
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uint32_t | m_errors = 0 |
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uint32_t | m_warnings = 0 |
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RHI::DrawListSortType | m_drawListSortType = RHI::DrawListSortType::KeyThenDepth |
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AZStd::shared_ptr< AttachmentReadback > | m_attachmentReadback |
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PassAttachmentReadbackOption | m_readbackOption |
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AZStd::weak_ptr< ImageAttachmentCopy > | m_attachmentCopy |
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AZStd::shared_ptr< PassData > | m_passData = nullptr |
| Optional data used during pass initialization.
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A parent pass doesn't do any rendering itself, but instead contains child passes that it delegates functionality to. A child can be a RenderPass or it can be a ParentPass itself. This creates a pass tree hierarchy that defines the the order in which passes and their logic are executed in.