Open 3D Engine Atom Gem API Reference 23.10.0
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AZ::Render::CapsuleLightFeatureProcessorInterface Member List

This is the complete list of members for AZ::Render::CapsuleLightFeatureProcessorInterface, including all inherited members.

AcquireLight()=0AZ::Render::CapsuleLightFeatureProcessorInterfacepure virtual
Activate()AZ::RPI::FeatureProcessorinlinevirtual
AddRenderPasses(RenderPipeline *pipeline)AZ::RPI::FeatureProcessorinlinevirtual
ApplyRenderPipelineChange(RenderPipeline *pipeline)AZ::RPI::FeatureProcessorinlinevirtual
AZ_CLASS_ALLOCATOR(FeatureProcessor, AZ::SystemAllocator) (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessor
AZ_RTTI(AZ::Render::CapsuleLightFeatureProcessorInterface, "{41CAF69D-6A0B-461F-BE3D-6367673646D4}", AZ::RPI::FeatureProcessor) (defined in AZ::Render::CapsuleLightFeatureProcessorInterface)AZ::Render::CapsuleLightFeatureProcessorInterface
AZ_RTTI(FeatureProcessor, "{B8027170-C65C-4237-964D-B557FC9D7575}") (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessor
CloneLight(LightHandle handle)=0AZ::Render::CapsuleLightFeatureProcessorInterfacepure virtual
Deactivate()AZ::RPI::FeatureProcessorinlinevirtual
DisableSceneNotification() (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorprotected
EnableSceneNotification() (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorprotected
FeatureProcessor()=default (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessor
GetParentScene() const (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorinline
LightHandle typedef (defined in AZ::Render::CapsuleLightFeatureProcessorInterface)AZ::Render::CapsuleLightFeatureProcessorInterface
OnEndCulling(const RenderPacket &)AZ::RPI::FeatureProcessorinlinevirtual
OnRenderEnd()AZ::RPI::FeatureProcessorinlinevirtual
PhotometricUnitType (defined in AZ::Render::CapsuleLightFeatureProcessorInterface)AZ::Render::CapsuleLightFeatureProcessorInterfacestatic
PrepareViews(const PrepareViewsPacket &, AZStd::vector< AZStd::pair< PipelineViewTag, ViewPtr > > &)AZ::RPI::FeatureProcessorinlinevirtual
ReleaseLight(LightHandle &handle)=0AZ::Render::CapsuleLightFeatureProcessorInterfacepure virtual
Render(const RenderPacket &)AZ::RPI::FeatureProcessorinlinevirtual
SetAffectsGI(LightHandle handle, bool affectsGI)=0AZ::Render::CapsuleLightFeatureProcessorInterfacepure virtual
SetAffectsGIFactor(LightHandle handle, float affectsGIFactor)=0AZ::Render::CapsuleLightFeatureProcessorInterfacepure virtual
SetAttenuationRadius(LightHandle handle, float attenuationRadius)=0AZ::Render::CapsuleLightFeatureProcessorInterfacepure virtual
SetCapsuleData(LightHandle handle, const CapsuleLightData &data)=0AZ::Render::CapsuleLightFeatureProcessorInterfacepure virtual
SetCapsuleLineSegment(LightHandle handle, const Vector3 &startPoint, const Vector3 &endPoint)=0AZ::Render::CapsuleLightFeatureProcessorInterfacepure virtual
SetCapsuleRadius(LightHandle handle, float radius)=0AZ::Render::CapsuleLightFeatureProcessorInterfacepure virtual
SetRgbIntensity(LightHandle handle, const PhotometricColor< PhotometricUnitType > &lightColor)=0AZ::Render::CapsuleLightFeatureProcessorInterfacepure virtual
Simulate(const SimulatePacket &)AZ::RPI::FeatureProcessorinlinevirtual
~FeatureProcessor()=default (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorvirtual