Open 3D Engine Atom Gem API Reference  2205.0
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AZ::Render::MeshFeatureProcessor Member List

This is the complete list of members for AZ::Render::MeshFeatureProcessor, including all inherited members.

AcquireMesh(const MeshHandleDescriptor &descriptor, const MaterialAssignmentMap &materials={}) overrideAZ::Render::MeshFeatureProcessorvirtual
AcquireMesh(const MeshHandleDescriptor &descriptor, const Data::Instance< RPI::Material > &material) overrideAZ::Render::MeshFeatureProcessorvirtual
Activate() overrideAZ::Render::MeshFeatureProcessorvirtual
ApplyRenderPipelineChange(RenderPipeline *)AZ::RPI::FeatureProcessorinlinevirtual
AZ_CLASS_ALLOCATOR(FeatureProcessor, AZ::SystemAllocator, 0) (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessor
AZ_RTTI(AZ::Render::MeshFeatureProcessor, "{6E3DFA1D-22C7-4738-A3AE-1E10AB88B29B}", MeshFeatureProcessorInterface) (defined in AZ::Render::MeshFeatureProcessor)AZ::Render::MeshFeatureProcessor
AZ_RTTI(AZ::Render::MeshFeatureProcessorInterface, "{975D7F0C-2E7E-4819-94D0-D3C4E2024721}", FeatureProcessor) (defined in AZ::Render::MeshFeatureProcessorInterface)AZ::Render::MeshFeatureProcessorInterface
AZ_RTTI(FeatureProcessor, "{B8027170-C65C-4237-964D-B557FC9D7575}") (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessor
CloneMesh(const MeshHandle &meshHandle) overrideAZ::Render::MeshFeatureProcessorvirtual
ConnectModelChangeEventHandler(const MeshHandle &meshHandle, ModelChangedEvent::Handler &handler) overrideAZ::Render::MeshFeatureProcessorvirtual
Deactivate() overrideAZ::Render::MeshFeatureProcessorvirtual
DisableSceneNotification() (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorprotected
EnableSceneNotification() (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorprotected
FeatureProcessor()=default (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessor
GetLocalAabb(const MeshHandle &meshHandle) const overrideAZ::Render::MeshFeatureProcessorvirtual
GetMaterialAssignmentMap(const MeshHandle &meshHandle) const overrideAZ::Render::MeshFeatureProcessorvirtual
GetMeshLodConfiguration(const MeshHandle &meshHandle) const overrideAZ::Render::MeshFeatureProcessorvirtual
GetModel(const MeshHandle &meshHandle) const overrideAZ::Render::MeshFeatureProcessorvirtual
GetModelAsset(const MeshHandle &meshHandle) const overrideAZ::Render::MeshFeatureProcessorvirtual
GetNonUniformScale(const MeshHandle &meshHandle) overrideAZ::Render::MeshFeatureProcessorvirtual
GetObjectId(const MeshHandle &meshHandle) const overrideAZ::Render::MeshFeatureProcessorvirtual
GetObjectSrgs(const MeshHandle &meshHandle) const overrideAZ::Render::MeshFeatureProcessorvirtual
GetParentScene() const (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorinline
GetRayTracingEnabled(const MeshHandle &meshHandle) const overrideAZ::Render::MeshFeatureProcessorvirtual
GetSortKey(const MeshHandle &meshHandle) const overrideAZ::Render::MeshFeatureProcessorvirtual
GetTransform(const MeshHandle &meshHandle) overrideAZ::Render::MeshFeatureProcessorvirtual
MeshFeatureProcessor()=default (defined in AZ::Render::MeshFeatureProcessor)AZ::Render::MeshFeatureProcessor
MeshHandle typedef (defined in AZ::Render::MeshFeatureProcessorInterface)AZ::Render::MeshFeatureProcessorInterface
ModelChangedEvent typedef (defined in AZ::Render::MeshFeatureProcessorInterface)AZ::Render::MeshFeatureProcessorInterface
OnBeginPrepareRender() override (defined in AZ::Render::MeshFeatureProcessor)AZ::Render::MeshFeatureProcessor
OnEndPrepareRender() override (defined in AZ::Render::MeshFeatureProcessor)AZ::Render::MeshFeatureProcessor
OnRenderEnd()AZ::RPI::FeatureProcessorinlinevirtual
PrepareViews(const PrepareViewsPacket &, AZStd::vector< AZStd::pair< PipelineViewTag, ViewPtr >> &)AZ::RPI::FeatureProcessorinlinevirtual
QueueObjectSrgForCompile(const MeshHandle &meshHandle) const overrideAZ::Render::MeshFeatureProcessorvirtual
Reflect(AZ::ReflectContext *context) (defined in AZ::Render::MeshFeatureProcessor)AZ::Render::MeshFeatureProcessorstatic
ReleaseMesh(MeshHandle &meshHandle) overrideAZ::Render::MeshFeatureProcessorvirtual
Render(const RenderPacket &)AZ::RPI::FeatureProcessorinlinevirtual
SetExcludeFromReflectionCubeMaps(const MeshHandle &meshHandle, bool excludeFromReflectionCubeMaps) overrideAZ::Render::MeshFeatureProcessorvirtual
SetLocalAabb(const MeshHandle &meshHandle, const AZ::Aabb &localAabb) overrideAZ::Render::MeshFeatureProcessorvirtual
SetMaterialAssignmentMap(const MeshHandle &meshHandle, const Data::Instance< RPI::Material > &material) overrideAZ::Render::MeshFeatureProcessorvirtual
SetMaterialAssignmentMap(const MeshHandle &meshHandle, const MaterialAssignmentMap &materials) overrideAZ::Render::MeshFeatureProcessorvirtual
SetMeshLodConfiguration(const MeshHandle &meshHandle, const RPI::Cullable::LodConfiguration &meshLodConfig) overrideAZ::Render::MeshFeatureProcessorvirtual
SetRayTracingEnabled(const MeshHandle &meshHandle, bool rayTracingEnabled) overrideAZ::Render::MeshFeatureProcessorvirtual
SetSortKey(const MeshHandle &meshHandle, RHI::DrawItemSortKey sortKey) overrideAZ::Render::MeshFeatureProcessorvirtual
SetTransform(const MeshHandle &meshHandle, const AZ::Transform &transform, const AZ::Vector3 &nonUniformScale=AZ::Vector3::CreateOne()) override (defined in AZ::Render::MeshFeatureProcessor)AZ::Render::MeshFeatureProcessor
AZ::Render::MeshFeatureProcessorInterface::SetTransform(const MeshHandle &meshHandle, const Transform &transform, const Vector3 &nonUniformScale=Vector3::CreateOne())=0AZ::Render::MeshFeatureProcessorInterfacepure virtual
SetUseForwardPassIblSpecular(const MeshHandle &meshHandle, bool useForwardPassIblSpecular) overrideAZ::Render::MeshFeatureProcessorvirtual
SetVisible(const MeshHandle &meshHandle, bool visible) overrideAZ::Render::MeshFeatureProcessorvirtual
Simulate(const FeatureProcessor::SimulatePacket &packet) overrideAZ::Render::MeshFeatureProcessor
AZ::Render::MeshFeatureProcessorInterface::Simulate(const SimulatePacket &)AZ::RPI::FeatureProcessorinlinevirtual
UpdateMeshReflectionProbes() (defined in AZ::Render::MeshFeatureProcessor)AZ::Render::MeshFeatureProcessor
~FeatureProcessor()=default (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorvirtual
~MeshFeatureProcessor()=default (defined in AZ::Render::MeshFeatureProcessor)AZ::Render::MeshFeatureProcessorvirtual