Open 3D Engine Atom Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Render::ModelDataInstance Class Reference

Classes

struct  PostCullingInstanceData
 

Public Types

using ObjectSrgCreatedEvent = MeshFeatureProcessorInterface::ObjectSrgCreatedEvent
 
using InstanceGroupHandle = StableDynamicArrayWeakHandle< MeshInstanceGroupData >
 
using PostCullingInstanceDataList = AZStd::vector< PostCullingInstanceData >
 

Public Member Functions

const Data::Instance< RPI::Model > & GetModel ()
 
const RPI::CullableGetCullable ()
 
ObjectSrgCreatedEvent & GetObjectSrgCreatedEvent ()
 

Friends

class MeshFeatureProcessor
 
class MeshLoader
 

The documentation for this class was generated from the following file: