Open 3D Engine Atom Gem API Reference 23.10.0
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AZ::Render::ProjectedShadowFeatureProcessor Member List

This is the complete list of members for AZ::Render::ProjectedShadowFeatureProcessor, including all inherited members.

AcquireShadow() overrideAZ::Render::ProjectedShadowFeatureProcessorvirtual
Activate() overrideAZ::Render::ProjectedShadowFeatureProcessorvirtual
AddRenderPasses(RenderPipeline *pipeline)AZ::RPI::FeatureProcessorinlinevirtual
ApplyRenderPipelineChange(RenderPipeline *pipeline)AZ::RPI::FeatureProcessorinlinevirtual
AZ_CLASS_ALLOCATOR(FeatureProcessor, AZ::SystemAllocator) (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessor
AZ_RTTI(AZ::Render::ProjectedShadowFeatureProcessor, "{02AFA06D-8B37-4D47-91BD-849CAC7FB330}", AZ::Render::ProjectedShadowFeatureProcessorInterface) (defined in AZ::Render::ProjectedShadowFeatureProcessor)AZ::Render::ProjectedShadowFeatureProcessor
AZ_RTTI(AZ::Render::ProjectedShadowFeatureProcessorInterface, "{C5651D73-3448-4D76-91C0-0E636A197F63}", AZ::RPI::FeatureProcessor) (defined in AZ::Render::ProjectedShadowFeatureProcessorInterface)AZ::Render::ProjectedShadowFeatureProcessorInterface
AZ_RTTI(FeatureProcessor, "{B8027170-C65C-4237-964D-B557FC9D7575}") (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessor
Deactivate() overrideAZ::Render::ProjectedShadowFeatureProcessorvirtual
DisableSceneNotification() (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorprotected
EnableSceneNotification() (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorprotected
FeatureProcessor()=default (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessor
GetParentScene() const (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorinline
GetShadowProperties(ShadowId id) overrideAZ::Render::ProjectedShadowFeatureProcessorvirtual
MaxProjectedShadowRadians (defined in AZ::Render::ProjectedShadowFeatureProcessorInterface)AZ::Render::ProjectedShadowFeatureProcessorInterfacestatic
OnEndCulling(const RenderPacket &)AZ::RPI::FeatureProcessorinlinevirtual
OnRenderEnd()AZ::RPI::FeatureProcessorinlinevirtual
PrepareViews(const PrepareViewsPacket &, AZStd::vector< AZStd::pair< RPI::PipelineViewTag, RPI::ViewPtr > > &) override (defined in AZ::Render::ProjectedShadowFeatureProcessor)AZ::Render::ProjectedShadowFeatureProcessor
AZ::Render::ProjectedShadowFeatureProcessorInterface::PrepareViews(const PrepareViewsPacket &, AZStd::vector< AZStd::pair< PipelineViewTag, ViewPtr > > &)AZ::RPI::FeatureProcessorinlinevirtual
ProjectedShadowFeatureProcessor()=default (defined in AZ::Render::ProjectedShadowFeatureProcessor)AZ::Render::ProjectedShadowFeatureProcessor
Reflect(ReflectContext *context) (defined in AZ::Render::ProjectedShadowFeatureProcessor)AZ::Render::ProjectedShadowFeatureProcessorstatic
ReleaseShadow(ShadowId id) overrideAZ::Render::ProjectedShadowFeatureProcessorvirtual
Render(const RenderPacket &packet) overrideAZ::Render::ProjectedShadowFeatureProcessorvirtual
SetAspectRatio(ShadowId id, float aspectRatio) overrideAZ::Render::ProjectedShadowFeatureProcessorvirtual
SetEsmExponent(ShadowId id, float exponent) (defined in AZ::Render::ProjectedShadowFeatureProcessor)AZ::Render::ProjectedShadowFeatureProcessor
SetFieldOfViewY(ShadowId id, float fieldOfViewYRadians) overrideAZ::Render::ProjectedShadowFeatureProcessorvirtual
SetFilteringSampleCount(ShadowId id, uint16_t count) overrideAZ::Render::ProjectedShadowFeatureProcessorvirtual
SetNearFarPlanes(ShadowId id, float nearPlaneDistance, float farPlaneDistance) overrideAZ::Render::ProjectedShadowFeatureProcessorvirtual
SetNormalShadowBias(ShadowId id, float normalShadowBias) overrideAZ::Render::ProjectedShadowFeatureProcessorvirtual
SetShadowBias(ShadowId id, float bias) overrideAZ::Render::ProjectedShadowFeatureProcessorvirtual
SetShadowFilterMethod(ShadowId id, ShadowFilterMethod method) overrideAZ::Render::ProjectedShadowFeatureProcessorvirtual
SetShadowmapMaxResolution(ShadowId id, ShadowmapSize size) overrideAZ::Render::ProjectedShadowFeatureProcessorvirtual
SetShadowProperties(ShadowId id, const ProjectedShadowDescriptor &descriptor) overrideAZ::Render::ProjectedShadowFeatureProcessorvirtual
SetShadowTransform(ShadowId id, Transform transform) overrideAZ::Render::ProjectedShadowFeatureProcessorvirtual
SetUseCachedShadows(ShadowId id, bool useCachedShadows) overrideAZ::Render::ProjectedShadowFeatureProcessorvirtual
ShadowId typedef (defined in AZ::Render::ProjectedShadowFeatureProcessorInterface)AZ::Render::ProjectedShadowFeatureProcessorInterface
Simulate(const SimulatePacket &packet) overrideAZ::Render::ProjectedShadowFeatureProcessorvirtual
~FeatureProcessor()=default (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorvirtual
~ProjectedShadowFeatureProcessor()=default (defined in AZ::Render::ProjectedShadowFeatureProcessor)AZ::Render::ProjectedShadowFeatureProcessorvirtual