Open 3D Engine Atom Gem API Reference 23.10.0
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AZ::Render::ProjectedShadowFeatureProcessorInterface Member List

This is the complete list of members for AZ::Render::ProjectedShadowFeatureProcessorInterface, including all inherited members.

AcquireShadow()=0AZ::Render::ProjectedShadowFeatureProcessorInterfacepure virtual
Activate()AZ::RPI::FeatureProcessorinlinevirtual
AddRenderPasses(RenderPipeline *pipeline)AZ::RPI::FeatureProcessorinlinevirtual
ApplyRenderPipelineChange(RenderPipeline *pipeline)AZ::RPI::FeatureProcessorinlinevirtual
AZ_CLASS_ALLOCATOR(FeatureProcessor, AZ::SystemAllocator) (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessor
AZ_RTTI(AZ::Render::ProjectedShadowFeatureProcessorInterface, "{C5651D73-3448-4D76-91C0-0E636A197F63}", AZ::RPI::FeatureProcessor) (defined in AZ::Render::ProjectedShadowFeatureProcessorInterface)AZ::Render::ProjectedShadowFeatureProcessorInterface
AZ_RTTI(FeatureProcessor, "{B8027170-C65C-4237-964D-B557FC9D7575}") (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessor
Deactivate()AZ::RPI::FeatureProcessorinlinevirtual
DisableSceneNotification() (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorprotected
EnableSceneNotification() (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorprotected
FeatureProcessor()=default (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessor
GetParentScene() const (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorinline
GetShadowProperties(ShadowId id)=0AZ::Render::ProjectedShadowFeatureProcessorInterfacepure virtual
MaxProjectedShadowRadians (defined in AZ::Render::ProjectedShadowFeatureProcessorInterface)AZ::Render::ProjectedShadowFeatureProcessorInterfacestatic
OnEndCulling(const RenderPacket &)AZ::RPI::FeatureProcessorinlinevirtual
OnRenderEnd()AZ::RPI::FeatureProcessorinlinevirtual
PrepareViews(const PrepareViewsPacket &, AZStd::vector< AZStd::pair< PipelineViewTag, ViewPtr > > &)AZ::RPI::FeatureProcessorinlinevirtual
ReleaseShadow(ShadowId id)=0AZ::Render::ProjectedShadowFeatureProcessorInterfacepure virtual
Render(const RenderPacket &)AZ::RPI::FeatureProcessorinlinevirtual
SetAspectRatio(ShadowId id, float aspectRatio)=0AZ::Render::ProjectedShadowFeatureProcessorInterfacepure virtual
SetFieldOfViewY(ShadowId id, float fieldOfView)=0AZ::Render::ProjectedShadowFeatureProcessorInterfacepure virtual
SetFilteringSampleCount(ShadowId id, uint16_t count)=0AZ::Render::ProjectedShadowFeatureProcessorInterfacepure virtual
SetNearFarPlanes(ShadowId id, float nearPlaneDistance, float farPlaneDistance)=0AZ::Render::ProjectedShadowFeatureProcessorInterfacepure virtual
SetNormalShadowBias(ShadowId id, float normalShadowBias)=0AZ::Render::ProjectedShadowFeatureProcessorInterfacepure virtual
SetShadowBias(ShadowId id, float bias)=0AZ::Render::ProjectedShadowFeatureProcessorInterfacepure virtual
SetShadowFilterMethod(ShadowId id, ShadowFilterMethod method)=0AZ::Render::ProjectedShadowFeatureProcessorInterfacepure virtual
SetShadowmapMaxResolution(ShadowId id, ShadowmapSize size)=0AZ::Render::ProjectedShadowFeatureProcessorInterfacepure virtual
SetShadowProperties(ShadowId id, const ProjectedShadowDescriptor &descriptor)=0AZ::Render::ProjectedShadowFeatureProcessorInterfacepure virtual
SetShadowTransform(ShadowId id, Transform transform)=0AZ::Render::ProjectedShadowFeatureProcessorInterfacepure virtual
SetUseCachedShadows(ShadowId id, bool useCachedShadows)=0AZ::Render::ProjectedShadowFeatureProcessorInterfacepure virtual
ShadowId typedef (defined in AZ::Render::ProjectedShadowFeatureProcessorInterface)AZ::Render::ProjectedShadowFeatureProcessorInterface
Simulate(const SimulatePacket &)AZ::RPI::FeatureProcessorinlinevirtual
~FeatureProcessor()=default (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorvirtual