Open 3D Engine Atom Gem API Reference 23.10.0
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AZ::Render::SkinnedMeshFeatureProcessorInterface Member List

This is the complete list of members for AZ::Render::SkinnedMeshFeatureProcessorInterface, including all inherited members.

AcquireSkinnedMesh(const SkinnedMeshHandleDescriptor &desc)=0AZ::Render::SkinnedMeshFeatureProcessorInterfacepure virtual
Activate()AZ::RPI::FeatureProcessorinlinevirtual
AddRenderPasses(RenderPipeline *pipeline)AZ::RPI::FeatureProcessorinlinevirtual
ApplyRenderPipelineChange(RenderPipeline *pipeline)AZ::RPI::FeatureProcessorinlinevirtual
AZ_CLASS_ALLOCATOR(FeatureProcessor, AZ::SystemAllocator) (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessor
AZ_RTTI(AZ::Render::SkinnedMeshFeatureProcessorInterface, "{6BE6D9D7-FFD7-4C35-9A84-4EFDE730F06B}", AZ::RPI::FeatureProcessor) (defined in AZ::Render::SkinnedMeshFeatureProcessorInterface)AZ::Render::SkinnedMeshFeatureProcessorInterface
AZ_RTTI(FeatureProcessor, "{B8027170-C65C-4237-964D-B557FC9D7575}") (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessor
Deactivate()AZ::RPI::FeatureProcessorinlinevirtual
DisableSceneNotification() (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorprotected
DisableSkinning(const SkinnedMeshHandle &handle, uint32_t lodIndex, uint32_t meshIndex)=0AZ::Render::SkinnedMeshFeatureProcessorInterfacepure virtual
EnableSceneNotification() (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorprotected
EnableSkinning(const SkinnedMeshHandle &handle, uint32_t lodIndex, uint32_t meshIndex)=0AZ::Render::SkinnedMeshFeatureProcessorInterfacepure virtual
FeatureProcessor()=default (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessor
GetParentScene() const (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorinline
OnEndCulling(const RenderPacket &)AZ::RPI::FeatureProcessorinlinevirtual
OnRenderEnd()AZ::RPI::FeatureProcessorinlinevirtual
PrepareViews(const PrepareViewsPacket &, AZStd::vector< AZStd::pair< PipelineViewTag, ViewPtr > > &)AZ::RPI::FeatureProcessorinlinevirtual
ReleaseSkinnedMesh(SkinnedMeshHandle &handle)=0AZ::Render::SkinnedMeshFeatureProcessorInterfacepure virtual
Render(const RenderPacket &)AZ::RPI::FeatureProcessorinlinevirtual
SetMorphTargetWeights(const SkinnedMeshHandle &handle, uint32_t lodIndex, const AZStd::vector< float > &weights)=0AZ::Render::SkinnedMeshFeatureProcessorInterfacepure virtual
SetSkinningMatrices(const SkinnedMeshHandle &handle, const AZStd::vector< float > &data)=0AZ::Render::SkinnedMeshFeatureProcessorInterfacepure virtual
Simulate(const SimulatePacket &)AZ::RPI::FeatureProcessorinlinevirtual
SkinnedMeshHandle typedef (defined in AZ::Render::SkinnedMeshFeatureProcessorInterface)AZ::Render::SkinnedMeshFeatureProcessorInterface
~FeatureProcessor()=default (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorvirtual