Open 3D Engine Atom Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Render::SkyAtmosphereFeatureProcessor Member List

This is the complete list of members for AZ::Render::SkyAtmosphereFeatureProcessor, including all inherited members.

Activate() overrideAZ::Render::SkyAtmosphereFeatureProcessorvirtual
AddRenderPasses(RPI::RenderPipeline *renderPipeline) overrideAZ::Render::SkyAtmosphereFeatureProcessorvirtual
ApplyRenderPipelineChange(RenderPipeline *pipeline)AZ::RPI::FeatureProcessorinlinevirtual
AtmosphereId typedef (defined in AZ::Render::SkyAtmosphereFeatureProcessorInterface)AZ::Render::SkyAtmosphereFeatureProcessorInterface
AZ_CLASS_ALLOCATOR(FeatureProcessor, AZ::SystemAllocator) (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessor
AZ_RTTI(AZ::Render::SkyAtmosphereFeatureProcessor, "{FB3155E9-BA3C-487B-B251-EB4BF3465E02}", AZ::Render::SkyAtmosphereFeatureProcessorInterface) (defined in AZ::Render::SkyAtmosphereFeatureProcessor)AZ::Render::SkyAtmosphereFeatureProcessor
AZ_RTTI(AZ::Render::SkyAtmosphereFeatureProcessorInterface, "{00C9FD3D-2A1B-49EA-97E3-952EF6C1C451}") (defined in AZ::Render::SkyAtmosphereFeatureProcessorInterface)AZ::Render::SkyAtmosphereFeatureProcessorInterface
AZ_RTTI(FeatureProcessor, "{B8027170-C65C-4237-964D-B557FC9D7575}") (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessor
CreateAtmosphere() overrideAZ::Render::SkyAtmosphereFeatureProcessorvirtual
Deactivate() overrideAZ::Render::SkyAtmosphereFeatureProcessorvirtual
DisableSceneNotification() (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorprotected
EnableSceneNotification() (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorprotected
FeatureProcessor()=default (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessor
GetAtmosphereEnabled(AtmosphereId id) override (defined in AZ::Render::SkyAtmosphereFeatureProcessor)AZ::Render::SkyAtmosphereFeatureProcessorvirtual
GetParentScene() const (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorinline
OnEndCulling(const RenderPacket &)AZ::RPI::FeatureProcessorinlinevirtual
OnRenderEnd()AZ::RPI::FeatureProcessorinlinevirtual
PrepareViews(const PrepareViewsPacket &, AZStd::vector< AZStd::pair< PipelineViewTag, ViewPtr > > &)AZ::RPI::FeatureProcessorinlinevirtual
Reflect(AZ::ReflectContext *context) (defined in AZ::Render::SkyAtmosphereFeatureProcessor)AZ::Render::SkyAtmosphereFeatureProcessorstatic
ReleaseAtmosphere(AtmosphereId id) override (defined in AZ::Render::SkyAtmosphereFeatureProcessor)AZ::Render::SkyAtmosphereFeatureProcessorvirtual
Render(const RenderPacket &packet) overrideAZ::Render::SkyAtmosphereFeatureProcessorvirtual
SetAtmosphereEnabled(AtmosphereId id, bool enabled) override (defined in AZ::Render::SkyAtmosphereFeatureProcessor)AZ::Render::SkyAtmosphereFeatureProcessorvirtual
SetAtmosphereParams(AtmosphereId id, const SkyAtmosphereParams &params) override (defined in AZ::Render::SkyAtmosphereFeatureProcessor)AZ::Render::SkyAtmosphereFeatureProcessorvirtual
Simulate(const SimulatePacket &)AZ::RPI::FeatureProcessorinlinevirtual
SkyAtmosphereFeatureProcessor()=default (defined in AZ::Render::SkyAtmosphereFeatureProcessor)AZ::Render::SkyAtmosphereFeatureProcessor
~FeatureProcessor()=default (defined in AZ::RPI::FeatureProcessor)AZ::RPI::FeatureProcessorvirtual
~SkyAtmosphereFeatureProcessor()=default (defined in AZ::Render::SkyAtmosphereFeatureProcessor)AZ::Render::SkyAtmosphereFeatureProcessorvirtual