Open 3D Engine Atom Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Vulkan::MemoryView Member List

This is the complete list of members for AZ::Vulkan::MemoryView, including all inherited members.

GetAllocation() constAZ::Vulkan::MemoryTypeView< VulkanMemoryAllocation >
GetAllocationType() constAZ::Vulkan::MemoryTypeView< VulkanMemoryAllocation >
GetOffset() constAZ::Vulkan::MemoryTypeView< VulkanMemoryAllocation >
GetSize() constAZ::Vulkan::MemoryTypeView< VulkanMemoryAllocation >
GetVKMemoryOffset() const (defined in AZ::Vulkan::MemoryView)AZ::Vulkan::MemoryViewinline
IsValid() constAZ::Vulkan::MemoryTypeView< VulkanMemoryAllocation >
Map(RHI::HostMemoryAccess hostAccess)AZ::Vulkan::MemoryTypeView< VulkanMemoryAllocation >
MemoryView()=default (defined in AZ::Vulkan::MemoryView)AZ::Vulkan::MemoryView
MemoryView(const Base &memoryView) (defined in AZ::Vulkan::MemoryView)AZ::Vulkan::MemoryViewinline
MemoryView(RHI::Ptr< VulkanMemoryAllocation > memory, size_t offset, size_t size) (defined in AZ::Vulkan::MemoryView)AZ::Vulkan::MemoryViewinline
SetName(const AZStd::string_view &name) constAZ::Vulkan::MemoryTypeView< VulkanMemoryAllocation >
Unmap(RHI::HostMemoryAccess hostAccess)AZ::Vulkan::MemoryTypeView< VulkanMemoryAllocation >