Open 3D Engine Atom Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::RHI::DispatchDirect Member List

This is the complete list of members for AZ::RHI::DispatchDirect, including all inherited members.

DispatchDirect()=default (defined in AZ::RHI::DispatchDirect)AZ::RHI::DispatchDirect
DispatchDirect(uint32_t totalNumberOfThreadsX, uint32_t totalNumberOfThreadsY, uint32_t totalNumberOfThreadsZ, uint16_t threadsPerGroupX, uint16_t threadsPerGroupY, uint16_t threadsPerGroupZ) (defined in AZ::RHI::DispatchDirect)AZ::RHI::DispatchDirectinline
GetNumberOfGroupsX() const (defined in AZ::RHI::DispatchDirect)AZ::RHI::DispatchDirectinline
GetNumberOfGroupsY() const (defined in AZ::RHI::DispatchDirect)AZ::RHI::DispatchDirectinline
GetNumberOfGroupsZ() const (defined in AZ::RHI::DispatchDirect)AZ::RHI::DispatchDirectinline
m_threadsPerGroupX (defined in AZ::RHI::DispatchDirect)AZ::RHI::DispatchDirect
m_threadsPerGroupY (defined in AZ::RHI::DispatchDirect)AZ::RHI::DispatchDirect
m_threadsPerGroupZ (defined in AZ::RHI::DispatchDirect)AZ::RHI::DispatchDirect
m_totalNumberOfThreadsX (defined in AZ::RHI::DispatchDirect)AZ::RHI::DispatchDirect
m_totalNumberOfThreadsY (defined in AZ::RHI::DispatchDirect)AZ::RHI::DispatchDirect
m_totalNumberOfThreadsZ (defined in AZ::RHI::DispatchDirect)AZ::RHI::DispatchDirect