Open 3D Engine Atom Gem API Reference  2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Public Attributes | List of all members
AZ::RHI::RayTracingGeometry Struct Reference

#include <RayTracingAccelerationStructure.h>

Public Attributes

RHI::Format m_vertexFormat = RHI::Format::Unknown
 
RHI::StreamBufferView m_vertexBuffer
 
RHI::IndexBufferView m_indexBuffer
 

Detailed Description

RayTracingGeometry

The geometry entry contains the vertex and index buffers associated with geometry in the scene. Each RayTracingBlas contains a list of these entries.


The documentation for this struct was generated from the following file: