Open 3D Engine Atom Gem API Reference  22.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Public Attributes | List of all members
AZ::RHI::RayTracingGeometry Struct Reference

#include <RayTracingAccelerationStructure.h>

Public Attributes

RHI::Format m_vertexFormat = RHI::Format::Unknown
RHI::StreamBufferView m_vertexBuffer
RHI::IndexBufferView m_indexBuffer

Detailed Description


The geometry entry contains the vertex and index buffers associated with geometry in the scene. Each RayTracingBlas contains a list of these entries.

The documentation for this struct was generated from the following file: