Open 3D Engine Atom Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::RHI::TargetBlendState Struct Reference

Public Member Functions

 AZ_TYPE_INFO (TargetBlendState, "{2CDF00FE-614D-44FC-929F-E6B50C348578}")
 
bool operator== (const TargetBlendState &rhs) const
 

Static Public Member Functions

static void Reflect (ReflectContext *context)
 

Public Attributes

uint32_t m_enable = 0
 
uint32_t m_writeMask = 0xF
 
BlendFactor m_blendSource = BlendFactor::One
 
BlendFactor m_blendDest = BlendFactor::Zero
 
BlendOp m_blendOp = BlendOp::Add
 
BlendFactor m_blendAlphaSource = BlendFactor::One
 
BlendFactor m_blendAlphaDest = BlendFactor::Zero
 
BlendOp m_blendAlphaOp = BlendOp::Add
 

The documentation for this struct was generated from the following file: