Open 3D Engine Atom Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::RHI::TransientAttachmentStatistics Struct Reference

Classes

struct  Attachment
 
struct  Heap
 
struct  MemoryUsage
 
struct  Scope
 

Public Types

enum class  AllocationPolicy { HeapPlacement , ObjectPooling }
 

Public Attributes

AllocationPolicy m_allocationPolicy = AllocationPolicy::HeapPlacement
 
AZStd::vector< Scopem_scopes
 Flat array of scopes used last frame.
 
AZStd::vector< Heapm_heaps
 Flat array of heaps used last frame.
 
MemoryUsage m_reservedMemory
 Reserved memory used by the transient pool.
 

The documentation for this struct was generated from the following file: