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Open 3D Engine Atom Gem API Reference
22.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Custom data for the EnvironmentCubeMapPass. Should be specified in the PassRequest. More...
#include <EnvironmentCubeMapPassData.h>
Inherits AZ::RPI::PassData.
Public Member Functions | |
AZ_RTTI (EnvironmentCubeMapPassData, "{B97DDC6F-1CC6-44D8-8926-042C20D66272}", PassData) | |
AZ_CLASS_ALLOCATOR (EnvironmentCubeMapPassData, SystemAllocator, 0) | |
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AZ_RTTI (PassData, "{F8594AE8-2588-4D64-89E5-B078A46A9AE4}") | |
AZ_CLASS_ALLOCATOR (PassData, SystemAllocator, 0) | |
Static Public Member Functions | |
static void | Reflect (ReflectContext *context) |
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static void | Reflect (ReflectContext *context) |
Public Attributes | |
Vector3 | m_position |
World space position to render the environment cubemap. | |
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PipelineGlobalConnectionList | m_pipelineGlobalConnections |
Custom data for the EnvironmentCubeMapPass. Should be specified in the PassRequest.