Open 3D Engine Atom Gem API Reference  2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Public Member Functions | Static Public Member Functions | Public Attributes | List of all members
AZ::RPI::PassConnection Struct Referencefinal

#include <PassAttachmentReflect.h>

Public Member Functions

 AZ_TYPE_INFO (PassConnection, "{AC5E6572-3D9E-4F94-BB28-373A3FB59E63}")

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)

Public Attributes

Name m_localSlot
 The local slot on the Pass for which this connection is specified.
PassAttachmentRef m_attachmentRef
 The other end of the connection.

Detailed Description

Specifies a connection from a Pass's slot to a slot on an adjacent Pass (parent, neighbor or child pass) or to an attachment owned by the Pass itself (in which case the connecting Name will be "This"). PassConnections and PassSlots are used to initialize PassAttachmentBindings.

The documentation for this struct was generated from the following file: