Open 3D Engine Atom Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::RPI::RenderToTexturePassData Struct Reference

Inherits AZ::RPI::PassData.

Public Member Functions

 AZ_RTTI (RenderToTexturePassData, "{A2DEDE8A-C203-4BEA-896F-7F29A58F6978}", PassData)
 
 AZ_CLASS_ALLOCATOR (RenderToTexturePassData, SystemAllocator)
 
- Public Member Functions inherited from AZ::RPI::PassData
 AZ_RTTI (PassData, "{F8594AE8-2588-4D64-89E5-B078A46A9AE4}")
 
 AZ_CLASS_ALLOCATOR (PassData, SystemAllocator)
 

Static Public Member Functions

static void Reflect (ReflectContext *context)
 
- Static Public Member Functions inherited from AZ::RPI::PassData
static void Reflect (ReflectContext *context)
 

Public Attributes

uint32_t m_width = 256
 
uint32_t m_height = 256
 
RHI::Format m_format = RHI::Format::R8G8B8A8_UNORM
 
- Public Attributes inherited from AZ::RPI::PassData
PipelineGlobalConnectionList m_pipelineGlobalConnections
 
Name m_pipelineViewTag
 

The documentation for this struct was generated from the following file: