Open 3D Engine Atom Gem API Reference  2205.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Public Member Functions | Static Public Member Functions | Public Attributes | List of all members
AZ::RPI::SceneDescriptor Struct Referencefinal

Public Member Functions

 AZ_TYPE_INFO (SceneDescriptor, "{B561F34F-A60A-4A02-82FD-E8A4A032BFDB}")
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

AZStd::vector< AZStd::string > m_featureProcessorNames
 List of feature processors which the scene will initially enable.
 
AZ::Name m_nameId
 A name used as scene id. It can be used to search a registered scene via RPISystemInterface::GetScene()
 

The documentation for this struct was generated from the following file: