Open 3D Engine Atom Gem API Reference 23.10.0
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AZ::RPI::ShaderInputContract Struct Reference

Describes the set of inputs required by a shader. More...

#include <ShaderInputContract.h>

Classes

struct  StreamChannelInfo
 

Public Member Functions

 AZ_TYPE_INFO (ShaderInputContract, "{7C86110E-2455-45D0-8362-C31CAF6FEE9B}")
 
HashValue64 GetHash () const
 

Static Public Member Functions

static void Reflect (ReflectContext *context)
 

Public Attributes

AZStd::vector< StreamChannelInfom_streamChannels
 

Detailed Description

Describes the set of inputs required by a shader.


The documentation for this struct was generated from the following file: