Open 3D Engine LyShine Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
LyShine::LyShinePass Member List

This is the complete list of members for LyShine::LyShinePass, including all inherited members.

AZ_CLASS_ALLOCATOR(LyShinePass, AZ::SystemAllocator) (defined in LyShine::LyShinePass)LyShine::LyShinePass
AZ_RTTI(LyShinePass, "C3B812ED-3771-42F4-A96F-EBD94B4D54CA", Base) (defined in LyShine::LyShinePass)LyShine::LyShinePass
Create(const AZ::RPI::PassDescriptor &descriptor) (defined in LyShine::LyShinePass)LyShine::LyShinePassstatic
GetRttPass(const AZStd::string &name) override (defined in LyShine::LyShinePass)LyShine::LyShinePassprotected
GetUiCanvasPass() override (defined in LyShine::LyShinePass)LyShine::LyShinePassprotected
RebuildRttChildren() override (defined in LyShine::LyShinePass)LyShine::LyShinePassprotected
SetRenderPipeline(AZ::RPI::RenderPipeline *pipeline) override (defined in LyShine::LyShinePass)LyShine::LyShinePassprotected
~LyShinePass() (defined in LyShine::LyShinePass)LyShine::LyShinePassvirtual