Open 3D Engine Multiplayer Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Multiplayer::MultiplayerController Member List

This is the complete list of members for Multiplayer::MultiplayerController, including all inherited members.

Activate(EntityIsMigrating entityIsMigrating)=0Multiplayer::MultiplayerControllerpure virtual
CreateInput(NetworkInput &networkInput, float deltaTime)=0Multiplayer::MultiplayerControllerprotectedpure virtual
CreateInputFromScript(NetworkInput &networkInput, float deltaTime)Multiplayer::MultiplayerControllerinlineprotectedvirtual
Deactivate(EntityIsMigrating entityIsMigrating)=0Multiplayer::MultiplayerControllerpure virtual
FindComponent() const (defined in Multiplayer::MultiplayerController)Multiplayer::MultiplayerControllerinlineprotected
FindComponent() (defined in Multiplayer::MultiplayerController)Multiplayer::MultiplayerControllerinlineprotected
FindController(const NetworkEntityHandle &entityHandle) const (defined in Multiplayer::MultiplayerController)Multiplayer::MultiplayerControllerinlineprotected
FindController(const AZ::Uuid &typeId, const NetworkEntityHandle &entityHandle) const (defined in Multiplayer::MultiplayerController)Multiplayer::MultiplayerControllerprotected
GetEntity() constMultiplayer::MultiplayerController
GetEntityHandle() constMultiplayer::MultiplayerController
GetEntityHandle()Multiplayer::MultiplayerController
GetEntityId() constMultiplayer::MultiplayerController
GetInputOrder() const =0Multiplayer::MultiplayerControllerprotectedpure virtual
GetNetBindComponent() constMultiplayer::MultiplayerControllerprotected
GetNetBindComponent() (defined in Multiplayer::MultiplayerController)Multiplayer::MultiplayerControllerprotected
GetNetEntityId() constMultiplayer::MultiplayerController
GetOwner() constMultiplayer::MultiplayerControllerprotected
GetOwner() (defined in Multiplayer::MultiplayerController)Multiplayer::MultiplayerControllerprotected
InputPriorityOrder enum name (defined in Multiplayer::MultiplayerController)Multiplayer::MultiplayerController
IsNetEntityRoleAuthority() constMultiplayer::MultiplayerController
IsNetEntityRoleAutonomous() constMultiplayer::MultiplayerController
IsProcessingInput() constMultiplayer::MultiplayerControllerprotected
MultiplayerController(MultiplayerComponent &owner) (defined in Multiplayer::MultiplayerController)Multiplayer::MultiplayerController
NetBindComponent (defined in Multiplayer::MultiplayerController)Multiplayer::MultiplayerControllerfriend
ProcessInput(NetworkInput &networkInput, float deltaTime)=0Multiplayer::MultiplayerControllerprotectedpure virtual
ProcessInputFromScript(NetworkInput &networkInput, float deltaTime)Multiplayer::MultiplayerControllerinlineprotectedvirtual
~MultiplayerController()=default (defined in Multiplayer::MultiplayerController)Multiplayer::MultiplayerControllervirtual