Open 3D Engine Multiplayer Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Multiplayer::NetworkTransformComponent Class Reference

Inherits NetworkTransformComponentBase.

Public Member Functions

 AZ_MULTIPLAYER_COMPONENT (Multiplayer::NetworkTransformComponent, s_networkTransformComponentConcreteUuid, Multiplayer::NetworkTransformComponentBase)
 
void OnInit () override
 
void OnActivate (Multiplayer::EntityIsMigrating entityIsMigrating) override
 
void OnDeactivate (Multiplayer::EntityIsMigrating entityIsMigrating) override
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

The documentation for this class was generated from the following file: