Open 3D Engine Multiplayer Gem API Reference 23.10.0
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Multiplayer::NetworkHitVolumesComponent::AnimatedHitVolume Member List

This is the complete list of members for Multiplayer::NetworkHitVolumesComponent::AnimatedHitVolume, including all inherited members.

AnimatedHitVolume(AzNetworking::ConnectionId connectionId, Physics::CharacterRequests *character, const char *hitVolumeName, const Physics::ColliderConfiguration *colliderConfig, const Physics::ShapeConfiguration *shapeConfig, const uint32_t jointIndex) (defined in Multiplayer::NetworkHitVolumesComponent::AnimatedHitVolume)Multiplayer::NetworkHitVolumesComponent::AnimatedHitVolume
m_colliderConfig (defined in Multiplayer::NetworkHitVolumesComponent::AnimatedHitVolume)Multiplayer::NetworkHitVolumesComponent::AnimatedHitVolume
m_colliderOffSetTransform (defined in Multiplayer::NetworkHitVolumesComponent::AnimatedHitVolume)Multiplayer::NetworkHitVolumesComponent::AnimatedHitVolume
m_jointIndex (defined in Multiplayer::NetworkHitVolumesComponent::AnimatedHitVolume)Multiplayer::NetworkHitVolumesComponent::AnimatedHitVolume
m_physicsShape (defined in Multiplayer::NetworkHitVolumesComponent::AnimatedHitVolume)Multiplayer::NetworkHitVolumesComponent::AnimatedHitVolume
m_shapeConfig (defined in Multiplayer::NetworkHitVolumesComponent::AnimatedHitVolume)Multiplayer::NetworkHitVolumesComponent::AnimatedHitVolume
m_transform (defined in Multiplayer::NetworkHitVolumesComponent::AnimatedHitVolume)Multiplayer::NetworkHitVolumesComponent::AnimatedHitVolume
SyncToCurrentTransform() (defined in Multiplayer::NetworkHitVolumesComponent::AnimatedHitVolume)Multiplayer::NetworkHitVolumesComponent::AnimatedHitVolume
UpdateTransform(const AZ::Transform &transform) (defined in Multiplayer::NetworkHitVolumesComponent::AnimatedHitVolume)Multiplayer::NetworkHitVolumesComponent::AnimatedHitVolume
~AnimatedHitVolume()=default (defined in Multiplayer::NetworkHitVolumesComponent::AnimatedHitVolume)Multiplayer::NetworkHitVolumesComponent::AnimatedHitVolume