Open 3D Engine Multiplayer Gem API Reference 23.10.0
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Multiplayer::NetworkHitVolumesComponent::AnimatedHitVolume Struct Referencefinal

Public Member Functions

 AnimatedHitVolume (AzNetworking::ConnectionId connectionId, Physics::CharacterRequests *character, const char *hitVolumeName, const Physics::ColliderConfiguration *colliderConfig, const Physics::ShapeConfiguration *shapeConfig, const uint32_t jointIndex)
 
void UpdateTransform (const AZ::Transform &transform)
 
void SyncToCurrentTransform ()
 

Public Attributes

Multiplayer::RewindableObject< AZ::Transform, Multiplayer::RewindHistorySize > m_transform
 
AZStd::shared_ptr< Physics::Shape > m_physicsShape
 
const Physics::ColliderConfiguration * m_colliderConfig = nullptr
 
const Physics::ShapeConfiguration * m_shapeConfig = nullptr
 
AZ::Transform m_colliderOffSetTransform
 
const AZ::u32 m_jointIndex = 0
 

The documentation for this struct was generated from the following file: