Open 3D Engine Multiplayer Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Multiplayer::ServerToClientReplicationWindow::PrioritizedReplicationCandidate Member List

This is the complete list of members for Multiplayer::ServerToClientReplicationWindow::PrioritizedReplicationCandidate, including all inherited members.

m_entityHandle (defined in Multiplayer::ServerToClientReplicationWindow::PrioritizedReplicationCandidate)Multiplayer::ServerToClientReplicationWindow::PrioritizedReplicationCandidate
m_priority (defined in Multiplayer::ServerToClientReplicationWindow::PrioritizedReplicationCandidate)Multiplayer::ServerToClientReplicationWindow::PrioritizedReplicationCandidate
operator<(const PrioritizedReplicationCandidate &rhs) const (defined in Multiplayer::ServerToClientReplicationWindow::PrioritizedReplicationCandidate)Multiplayer::ServerToClientReplicationWindow::PrioritizedReplicationCandidate
operator>(const PrioritizedReplicationCandidate &rhs) const (defined in Multiplayer::ServerToClientReplicationWindow::PrioritizedReplicationCandidate)Multiplayer::ServerToClientReplicationWindow::PrioritizedReplicationCandidate
PrioritizedReplicationCandidate()=default (defined in Multiplayer::ServerToClientReplicationWindow::PrioritizedReplicationCandidate)Multiplayer::ServerToClientReplicationWindow::PrioritizedReplicationCandidate
PrioritizedReplicationCandidate(const ConstNetworkEntityHandle &entityHandle, float priority) (defined in Multiplayer::ServerToClientReplicationWindow::PrioritizedReplicationCandidate)Multiplayer::ServerToClientReplicationWindow::PrioritizedReplicationCandidate