IN THIS ARTICLE

Exposure Control Component

The Exposure Control component adjusts the amount of light the camera exposes in the scene, which controls how bright the scene appears. You can set the exposure manually or automatically using Eye Adaptation mode.

Provider

Atom Gem

Properties

To do:

Add properties.

A GitHub issue has been created for this task here.

Copyright © 2022 Open 3D Engine Contributors

Documentation Distributed under CC BY 4.0.
For our trademark, privacy and antitrust policies, code of conduct, and terms of use, please click the applicable link below or see https://www.lfprojects.org.


The Linux Foundation has registered trademarks and uses trademarks. For a list of trademarks of The Linux Foundation, please see our Trademark Policy page.