Audio Proxy Component

The Audio Proxy component is a required dependency if you add multiple audio components to an entity. It acts as a proxy audio object wrapped in a component. For example, if you have an audio trigger component and an audio rtpc component on the same entity, they communicate to the same audio object using this audio proxy component.

Copyright © 2022 Open 3D Engine Contributors

Documentation Distributed under CC BY 4.0.
For our trademark, privacy and antitrust policies, code of conduct, and terms of use, please click the applicable link below or see

The Linux Foundation has registered trademarks and uses trademarks. For a list of trademarks of The Linux Foundation, please see our Trademark Policy page.