Interactivity and simulation

PhysicsSimulate physics interactions in O3DE using NVIDIA PhysX for collisions and rigid bodies, and NVIDIA Cloth to simulate cloth.
PrefabsLearn about O3DE’s prefab system.
AudioControl audio and sound effects in your game.
InputAllow player input such as key presses and mouse clicks, to create an interactive experience in O3DE.
User interfaceCreate a user interface in your game such as with images, text, buttons, menus, scroll boxes, and heads-up displays (HUDs).
Navigation and pathfindingCreate a navigation mesh and find walkable paths between entities and positions.