Previewing Canvases

You can preview your game UI canvas to visualize how it might look at different screen resolutions and to see how the interactive elements change states.

The UI Editor Preview consists of the following:

  1. Toolbar - Tools to view the current Viewport size, Preview canvas size (selectable), and Canvas scale.

  2. Viewport - Display of the UI canvas as it would appear at the selected resolution.

  3. Animation List - List of the animation sequences in the canvas, which you can control using the playback toolbar. Close this pane to increase the viewport size. Use the View menu to restore it.

  4. Action Log - Record of actions triggered by the canvas’s interactable elements. Close this pane to increase the viewport size. Use the View menu to restore it.

UI Editor Preview window

To open UI canvas Preview

Do one of the following:

  • From the UI Editor toolbar, click Preview.
  • From the UI Editor menu, click Preview, Preview.
  • Press Ctrl+P.

To exit the canvas preview, click End Preview.


Copyright © 2022 Open 3D Engine Contributors

Documentation Distributed under CC BY 4.0.
For our trademark, privacy and antitrust policies, code of conduct, and terms of use, please click the applicable link below or see https://www.lfprojects.org.


The Linux Foundation has registered trademarks and uses trademarks. For a list of trademarks of The Linux Foundation, please see our Trademark Policy page.