Working with UI Slices

The UI system uses the slices technology, which is a cascaded data management system for entities. This slice technology is similar to what the main O3DE Editor uses, but the user interface and some of the requirements are slightly different for the UI system.


Copyright © 2022 Open 3D Engine Contributors

Documentation Distributed under CC BY 4.0.
For our trademark, privacy and antitrust policies, code of conduct, and terms of use, please click the applicable link below or see https://www.lfprojects.org.


The Linux Foundation has registered trademarks and uses trademarks. For a list of trademarks of The Linux Foundation, please see our Trademark Policy page.