Controlling the Playhead

The Track View’s Play toolbar contains the main controls for controlling the playhead for the sequence timeline.

Control the playhead in the Track View.

The Play toolbar has the following controls.


Toolbar OptionsDescription
Go to start of sequencePlayhead is moved to the In marker of your sequence. For more information, see Setting the In and Out Markers .
PlayActivates play mode and moves the playhead forward through the sequence timeline. Click the drop-down menu to control the play speed. The default is 1x speed. Other options include 2x, 1/2x, 1/4x, and 1/8x.
StopStops the playhead. Click the drop-down menu to specify the default Stop or Stop with Hard Reset, which returns the playhead to the start of the sequence.
PauseDuring play mode, holds the playhead at the current point in the timeline. When selected again, the sequence resumes playing.
Go to end of sequencePlayhead is moved to the Out marker of the sequence. For more information, see Setting the In and Out Markers .
Start Animation RecordingAlso known as record mode, you can manipulate objects within the level and the animation keys are automatically added to the sequence. For more information, see Using Record Mode .
Start Auto RecordingWhen selected, also activates record mode. The playhead automatically moves in the timeline based on the setting specified in the drop-down menu. The default is 1 sec. Other options include 1/2 sec, 1/5 sec, 1/10 sec, 1/25 sec, 1/50 sec, and 1/100 sec.
LoopDuring play mode, when the playhead reaches the End marker it returns to the In marker of the sequence and continues playing the sequence again.
Playhead LocationShows information about the playhead’s current location in the timeline and the assigned frame rate.
Frame RateAssigns the frame rate for the sequence. This number is also used for frame snapping.
Active Camera/Camera NameCamera name is updated to show which camera is active from the Director Node only if the Editor Viewport Camera is set to Sequence Camera.
UndoReverts the previous action.
RedoApplies the previous action.
Note:
You can also manually adjust the playhead along the timeline. At the top of the sequence timeline, select and drag the playhead to your preferred location.

Setting the In and Out Markers

The In and Out markers are small red triangles at the top of the sequence timeline. By default, the In and Out markers are set to the beginning and end of the sequence. You can move the markers by right-clicking at the top of the timeline where the frames/seconds are listed. Depending on where you right-click, the Track View identifies which marker is closest to the mouse cursor and moves that one.

For example, if a sequence is 300 frames long, and you right-click at the 50 frame tick, the In marker will move to that spot. If you right-click at the 200 frame tick, the Out marker will move to that spot.

Set the in and out markers in the timeline for a sequence.

Note:
When you move the In and Out markers, this will apply the updated range to the Go to start of sequence, Play, Go to end of Sequence, and Loop settings. For example, if you change the In marker to the two second mark, the Go to start of sequence icon will now move the playhead to the two second mark.

Copyright © 2022 Open 3D Engine Contributors

Documentation Distributed under CC BY 4.0.
For our trademark, privacy and antitrust policies, code of conduct, and terms of use, please click the applicable link below or see https://www.lfprojects.org.


The Linux Foundation has registered trademarks and uses trademarks. For a list of trademarks of The Linux Foundation, please see our Trademark Policy page.