IN THIS ARTICLE
Get started with Open 3D Engine!
Welcome to Open 3D Engine (O3DE)!
O3DE is an open-source, cross-platform, real time 3D engine that you can use to create high performance interactive experiences, including games and simulations. Check out the video below for a quick overview of some of O3DE’s biggest features. Then, read on to get set up and start creating with O3DE!
Get Started Guide Contents
|O3DE features||An overview of O3DE’s feature set.|
|Key concepts||How does O3DE work? Understand O3DE at a high level.|
|Supported platforms||A list of host platforms and target platforms supported by O3DE.|
|O3DE system requirements||The hardware and software you need to use O3DE.|
|Set up O3DE||Install O3DE and set up your environment.|
|Project creation||Create your first O3DE project.|
|Workflow tours||Get a closer look at the common areas of interest in O3DE for each creative role on a project. Take a quick tour of O3DE Editor-the primary workspace in O3DE.|
|Community support||Need help? Want to discuss O3DE? Join our communities!|
Get Started Tutorials
|Create your first game: Pong!||Start from a new O3DE project and build your first game: Pong! What’s “Pong”? Two paddles square off, in a ball-based battle to land the highest score. This tutorial series will introduce you to basic game UI development, scripting, and controls in O3DE.|
For more detailed docs, check out the Open 3D Engine User Guide.