Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::AzSock::AzSocketAddress Class Reference

Public Member Functions

AzSocketAddressoperator= (const AZSOCKADDR &addr)
 
bool operator== (const AzSocketAddress &rhs) const
 
AZ_FORCE_INLINE bool operator!= (const AzSocketAddress &rhs) const
 
const AZSOCKADDR * GetTargetAddress () const
 
AZStd::string GetIP () const
 
AZStd::string GetAddress () const
 
AZ::u16 GetAddrPort () const
 
void SetAddrPort (AZ::u16 port)
 
bool SetAddress (const AZStd::string &ip, AZ::u16 port)
 
bool SetAddress (AZ::u32 ip, AZ::u16 port)
 

Protected Member Functions

void Reset ()
 

The documentation for this class was generated from the following file: