Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Debug::Budget Class Referencefinal

Public Member Functions

 Budget (const char *name)
 
 Budget (const char *name, uint32_t crc)
 
void PerFrameReset ()
 
void BeginProfileRegion ()
 
void EndProfileRegion ()
 
void TrackAllocation (uint64_t bytes)
 
void UntrackAllocation (uint64_t bytes)
 
const char * Name () const
 
uint32_t Crc () const
 

The documentation for this class was generated from the following file: