Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Dom::Node Class Reference

#include <DomValue.h>

Public Member Functions

 Node (const Node &)=default
 
 Node (Node &&)=default
 
 Node (AZ::Name name)
 
Nodeoperator= (const Node &)=default
 
Nodeoperator= (Node &&)=default
 
AZ::Name GetName () const
 
void SetName (AZ::Name name)
 
Object::ContainerTypeGetProperties ()
 
const Object::ContainerTypeGetProperties () const
 
Array::ContainerTypeGetChildren ()
 
const Array::ContainerTypeGetChildren () const
 

Friends

class Value
 

Detailed Description

Storage for a Value node: a named Value with both properties and children. Properties are stored as an ordered list of Name / Value pairs. Children are stored as an oredered list of Values.


The documentation for this class was generated from the following file: