Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::IO::IStreamerStackConfig Class Referenceabstract

Inherited by AZ::IO::BlockCacheConfig, AZ::IO::DedicatedCacheConfig, AZ::IO::FullFileDecompressorConfig, AZ::IO::ReadSplitterConfig, AZ::IO::StorageDriveConfig, and AZ::IO::WindowsStorageDriveConfig.

Public Member Functions

 AZ_RTTI (AZ::IO::IStreamerStackConfig, "{97266736-E55E-4BF4-9E4A-9D5A9FF4D230}")
 
 AZ_CLASS_ALLOCATOR (IStreamerStackConfig, SystemAllocator)
 
virtual AZStd::shared_ptr< StreamStackEntryAddStreamStackEntry (const HardwareInformation &hardware, AZStd::shared_ptr< StreamStackEntry > parent)=0
 

Static Public Member Functions

static void Reflect (ReflectContext *context)
 

The documentation for this class was generated from the following file: