Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Platform::StreamerContextThreadSync Class Reference

Public Member Functions

void Suspend ()
 
void Resume ()
 
void Suspend ()
 
void Resume ()
 
HANDLE CreateEventHandle ()
 
void DestroyEventHandle (HANDLE event)
 
DWORD GetEventHandleCount () const
 
bool AreEventHandlesAvailable () const
 

Static Public Attributes

static constexpr size_t MaxIoEvents = MAXIMUM_WAIT_OBJECTS - 1
 

The documentation for this class was generated from the following files: