Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZStd::NodeRepetition Class Reference

Inherits AZStd::NodeBase.

Public Member Functions

 AZ_CLASS_ALLOCATOR (NodeRepetition, AZ::SystemAllocator)
 
 NodeRepetition (bool isGreedy, int min, int max, NodeEndRepetition *m_end, int loopNumber)
 
- Public Member Functions inherited from AZStd::NodeBase
 NodeBase (NodeType _Ty, NodeFlags flags=NFLG_none)
 

Public Attributes

const int m_min
 
const int m_max
 
NodeEndRepetitionm_endRep
 
unsigned int m_loopNumber
 
int m_sampleLoop
 
- Public Attributes inherited from AZStd::NodeBase
NodeType m_kind
 
NodeFlags m_flags
 
NodeBasem_next
 
NodeBasem_previous
 

The documentation for this class was generated from the following file: